I am almost finished with my map, and I kinda have to make a little destoyed shack.
So I decided to make it as model not brush work.
But I got a problem
I am not good at 3ds max, I can build only basic stuff.
But the only things I want to ask are:
What’s the easiest and best way to make a effect of broken off wood?
Like in picture:
And other question is:
How do I make a model without collision so that it would be static?
I want to make a walls to be solid in hammer by using some type of nodraw or so.
So how do I leave it without collision so that it doesn’t generate one itself.
Btw I am using 3ds max 9