[BUG] Experimental problem with graphics.

Hello everyone.

I have a problem and i want to ask You if it’s my problem or is it a bug in the game. I know that current version of the game is experimental, but i really want to know what’s going on.

So, my game looks like this: (wolf has no eyes, strange leaves):
http://images67.fotosik.pl/152/404c8a959360a832med.jpg

Head looks like rectangle, disappearing trees that renders almost on my face:
http://images68.fotosik.pl/151/a482f5fdb3f71216med.jpg

Same story:
http://images68.fotosik.pl/151/674d686632619a48med.jpg

Problem with buildings rendering:
http://images67.fotosik.pl/152/7d1de203581ed63bmed.jpg

And when im closer to this building:
http://images68.fotosik.pl/151/423f0cb0e85e7a39med.jpg

Foundation rendering problem:
http://images67.fotosik.pl/152/6fb57ef18f9617fcmed.jpg

And when im closer to it:
http://images66.fotosik.pl/150/9daa53551d7f2d23med.jpg

Anyone know what’s the case?

My specs:

OS Name Microsoft Windows 7 Professional
Version 6.1.7600 Build 7600
System Manufacturer Gigabyte Technology Co., Ltd.
System Model Z68AP-D3
System Type x64-based PC
Processor Intel® Core™** i7-2600K** CPU @ 3.40GHz, 3701 Mhz, 4 Core(s), 8 Logical Processor(s)
Installed Physical Memory (RAM) 16.0 GB
Available Virtual Memory 27.6 GB
Name AMD Radeon HD 7800 Series
Adapter RAM (2,147,483,648) bytes
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 14.200.1004.0
Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6387, 544.00 KB (557,056 bytes), 8/12/2014 3:33 AM)

I have Radeon 7870 and Catalyst 14.7 (i had this problem on **Catalyst 14.4 **also)

In other games (Mafia II, Skyrim, Minecraft, Borderlands 2 everything is ok)

on pre launch menu select fantastic

not fastest

This foundation problem is not a bug, its called LODs (i guess), it is still in development and ajusts and makes performance better…

LODs make hide some polygons depending on the distance you are.

about the weird trees i don’t have idea…

sorry my english

see this example:

I just… can’t believe it. Im just after format and i didn’t notice that it’s “Fastest” not “Fantastic”… Thank you! And shame on me, that was so simple!

Magafago True this is partly a thing with lods, but i can tell by the OP’s screenshots he is running on fastest, his set up should run on fantastic without a problem, this will clear up most of the LOD/billboard issues he is experiencing,

except for foundations either the lowest LOD or billboard is shit, that black edge just does not work but i bet one of the dev team know of this already, just needs that rock texture extending to fill the complete side of the box, if you know what i mean.

P.S sometimes after an update the pre launch menu reverts back to fastest on it’s own

this happens to me too, I think it’s a bug.
on lower settings the billboard trees disappear too early, far before the real 3D trees appear on the screen.

The low detail foundations and wall textures don’t match the high detail ones.

Oh just some friendly advice BUGS go in this section

http://facepunch.com/forums/421

Don’t think this is a bug really just cosmetics,