Bugged "vibrating" animation

Working on another hack, this time with Jennifer’s Perfection Deagle anims. Right out of the box however, something’s wrong. At the end of the draw anim, going into idle, the hand moves up and down once rapidly, almost “vibrating”. I’ve tried pasting the idle animation at the end of the draw, extending the keyframes… nothing works. Even if I do a side-by-side comparison of the bones and they match up.

Is the bug by any chance similar to this one? I have compared this too with original and they matched perfectly, no flaws, but in-game this…

Did you add snap? Damn, if I could remember how I fixed this >.<

Yeah, I fixed this earlier by adding “snap rotate” to the idle sequence QC. Such a simple thing… :stuck_out_tongue: