I need some help with compressing files for gmod, and some auto download help…
*Is it possible to BZip2 folders like (models, materials) rather then bzip each file?
This would take really long seeing that i have PHX3, Kermites weapon’s pack, etc (which is very large in size when uncompressed).
All of my addons are in my, well addons folder. I have PHX3 and a HTTP Server.
*How would I make PHX3 be able to work with sv_downloadurl on my HTTP? I read from :
that I cannot upload a addons to sv_downloadurl. Would I have to take the folder from PHX3 such as
and put it like this into the sv_downloadurl?
How do I turn off auto-downloading on my garrys mod server?!
I want to prevent people from downloading my content using the “gmod autodownload” when they connect to my server. This causes massive lag, and being that my addons is about 4gigs, they will never finish the download.
I have tried:
in my server.cfg ,not in console though, but I checked and it was at the values I put in server.cfg . I have tested with friends and they still had files download to their GMOD before they got on my server.
If I can force off the “gmod autodownload” feature on my server I won’t have to worry about lag from other people joining.
I plan to use FTP (via Fullsync) if I cannot bzip folders for HTTP Server to use sv_downloadurl. Bzipping each file is just too much work, esp w/ massive packs like PHX3 that gets freq. SVN updates.
Will running a dedicated server on Windows 2000 Server OS yield more performance? Would having server edition matter? If not what would be the best “Windows OS” for making a HTTP/FTP/Source Dedicated Server?
The PC I will use for dedicated server hosting will have a Celeron D overclocked to 3.8-4ghz and 2gigs of ram at 533mhz.
With these specs, would Windows 2000 give more speed? I figured it would since it uses much less resources.