C++ Documentation?

Are there any real documentation for working with GMod modules? I’m trying to learn the specifics and can’t exactly find anything to help me out. I saw the gmod module base, that helps a bit, but I’m more looking at how to actually interact with gmod. Any help?

http://wiki.garrysmod.com/page/Creating_Binary_Modules Not sure if that’s what you’re looking for, or if that will help.

Actually, that does help quite a bit. Thanks.

Although that does only refer to lua, is there any documentation for handling the simpler things. (like, running console commands, getting basic information like hostname, etc.?)

Consult the Valve dev wiki for stuff like that, generally look what modules like gatekeeper/cvar etc do, then read the source for HL2 from Source SDK.

Alright, thanks :slight_smile: