Please calm down… You need to know that i’m not a Lua Dev and not at all a Gmod Dev. I know just a bit about Source Engine. When i started to make a roleplay DarkRP server, I seen how terribe the roleplay experiment was. So i decided 3/4 days after the big launch, to delete everything and start from cratch creating my own GameMode, just because i had already touched 3D, 2D, OpenGL, DirectX. With my knowledge, i had (and i still have) many problems with this form of programmation due to the fact my famous types are no longer there, no longer ints, no longer floats, no longer glVertex, no longer matrices, so when i seen that, i was completely ejected. And at the end i took my courage in two hands and made all these libraries into some lua files to re implement many things that were just already there by some functions.
All of that just because i’m not adapted to use already made functions, i always use low level and no libs, only OpenGL or DirectX. So binary is good for me, and when i have not these low level things, i just go realy wrong…
In the hope i haven’t made any offence to you…
Now back to the topic.
KeyValuesToTable, what is this function ? Is this reading this format ?
So anyway i can do that with just string library. Or maybe using byte reading, but it would be a little bit more complicated.
I think i found what is the value i need, “MaxSpeed”. But in which units is this value ? Inches ? KPH ? MPH ?