Hi,

Basically I want the view of the player always in front of him but I don’t really know how to do that (I’ve some issues with the angles)

I’ve done that so far :

```
local function CamFront( ply, pos, angles, fov )
local view = {}
local CamPos= angles:Forward()*100
view.origin = pos+ ( Vector(-CamPos.x,CamPos.y,-3) )
view.angles = -Angle(0,angles.y,0)
view.fov = fov
view.drawviewer = true
return view
end
hook.Add( "CalcView", "MyCalcView", CamFront)
```

but this gave me this result:

Do you have any idea of how doing it ?