Call Of Duty: Black Ops - Vehicle Pack

This is a pack containing (very nearly) every single vehicle ported from Call of Duty: Black Ops. There are approximately 50 types of vehicle, with enough alternate versions, wrecked versions, wheels, and props to bring this pack up to a total of somewhere over 120 models. Want to know what exactly you’re downloading? Here’s a full list of contents, on pastebin so i don’t make this any more obnoxiously long than it already is.

CLICK HERE FOR FULL CONTENTS LIST

This project has taken over a year and a half to complete, and a lot of time and effort has gone into every vehicle. Every steering wheel, every gear stick, every modeled dial on a dashboard and every single key in an ignition is posable to some extent either through the joint tool or through posing with the physgun. Almost every model has bodygroups, and a large amount of them have alternate skins. In addition, some of the civilian vehicles are colorable with Gmod’s color tool, allowing for nigh infinite variety.

I fully expect there to be bugs that slipped through the net, so please do let me know if there are any that I missed.

PLEASE READ THIS:

Due to the fact the UH-1 and MI-24A were too high-poly for the compiler to handle, i was forced to use the SFM compile tools in order to get them ingame. As a result, they work fine for some, whilst just causing crashes for others. There’s no real way i can fix this without re-doing the models to be far worse or making them a huge pain in the ass to use through bonemerging parts or something. If they don’t work, then I’m sorry and i can only hope the other vehicles in the pack make up for their nonfunctionality.

IN ADDITION:

If you’re experiencing crashes whilst generating spawnicons, check the spawnicon fix below the main download.

Due to the sheer amount of stuff in this pack, there are a lot of pictures, and these don’t even show off a fraction of the bodygroups, vehicle variants, wrecks, and extra props included. If the amount of pictures causes issues, I will remove some pictures.

AIRCRAFT:


**
BOATS:**
[t]https://hqa1hw.bay.livefilestore.com/y2pLsUlr_G0_ghi_7ApfC9xTDhoDf5gqxUhu_Ju7WKtVUs3Jqwp1LlN38XNoWGB2DZyWWIGSX66VQ9Nl38ZJCQ45tRmU7zVfl4ld1xSBoutfAw/Submarine_1.jpg?psid=1[/t][t]https://hqa1hw.bay.livefilestore.com/y2pF3VYr031tO_8W6itY3V4nAhL5zfcSOVSwczNJnhKmXF2CLcufjY-JH2BIJlq5r1orPc-FmMDHnUG6qjdODwRBSAzwHNozfQFtOy-EpxQojo/rescueboat_1.jpg?psid=1[/t]

TRAINS:
[t]https://hqa1hw.bay.livefilestore.com/y2pRgBq0NvMp_4sa5PQjNQPjFDBMzKYIZ90mSOQoBFQllzIUicu43eEMJvf2GtaWNXBDT5A7jDMvjx-bGb-brdE3QzIzg3-JkeOSpSaB1bfFCk/Train_1.jpg?psid=1[/t][t]https://hqa1hw.bay.livefilestore.com/y2pyx1zHY1H68NBpCM4qhN53PClyemLvZTiU-IVxEqV9waduJ1SiMhHM3-H8KhC7go1dBt0AH5dzdEB4wzBNpLEyg_apjlygIwUYR4ubZRKKcg/Train_2.jpg?psid=1[/t]

WHEELED AND TRACKED THINGS:
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THE GOODS:
If any of the links break for whatever reason just be patient and let me know, and I’ll do my best to fix it as soon as i can. Expect links to be broken if bugs are found and i have to reupload to fix issues.

MediaFire Link

GETTING CRASHES WHEN GENERATING SPAWNICONS?
Get this and put the ‘materials’ folder into your garrysmod/garrysmod main folder.

SPAWNICON FIX

Lt_C’s SFM Promo video:

Lt_C’s Locomotive animation demo video:

And now for some additional pictures made by some of the people who tested these models for me:

Viper’s
[t]https://dl.dropboxusercontent.com/u/71236376/My_GMod_Poses/BO Vehicles Test (6).jpg[/t]
[t]https://dl.dropboxusercontent.com/u/71236376/My_GMod_Poses/BO Vehicles Test (11).jpg[/t]

McTbone’s
[t]http://uppix.com/f-gm_construct011252b919c50014ee91.jpg

As this has been such a long time in the making, i may have forgotten who exactly helped me out along the way with this so if you’re not in the credits and you helped me with this then i am incredibly sorry. Your help is very much appreciated, but my memory is terrible.


CREDITS:

Treyarch - Original models and textures.

Tom - For making Lime and making it possible for me to port these.

Kali - Porting, bodygrouping, re-rigging, texture work, improvements, and doing just about everything.

Lt_C - SFM testing & the videos above. 

Everyone else who helped me test these - Even though i test every model once it's 
finished, i still appreciate the help finding the bugs that slipped me by. Thank you all!

Viper123_Swe - Testing & Helping me with the banners and stuff.

Honorable mention to my father who helped me out with the animation of the locomotive's running gear with his vast knowledge of steam locomotives.

But wait! That’s not all. Due to certain circumstances preventing their release with the main pack, There are still some things in the pipeline for release at a later date. I’ll update this thread with the extra things once they’re finished unless their creators wish to release them separately.

This really was a massive undertaking, and i hope the time and effort i’ve put into this is appreciated. Have fun, and Happy Holidays!

Awesome. I’m going to go you on a limb and say that this is the single most substantial high quality single-author release in FP history.

There are big ass content dumps people have made in the past, but this was a concerted effort; and every single model is pretty much the best possible conversion to source.

Sweet! It was fun testing these!

My Christmas are now perfect!

HELL YEAH! Also, that promo video is pretty cool!

such beauty,you done an awsome work.I aplaud you my friend :slight_smile:

Updated the OP with full list of contents.

This is such a glorious Christmas present. :smile:

Vroom Vroom I love it, nice work

Finger-suckin’ good!

But holy shit, 500mb? Now that’s a shitload of content. Good content.

Whoops. It seems my dropbox got too much traffic so all the pictures are broken for now.

I’ll fix this asap.

Alright, pictures re-hosted.

The loving this pack got/getting is astounding. Kudos to your excellent work.

All the pictures should now work again.

Good release, but I think I find a bug in the MIG-17, one of the left aileron of the jet not have. Phy in that part and moves like crazy without being able to stop

That happens when you spawn it in the ground. It’s an issue with most things, bits get stuck under the ground and freak out when you move the rest of the model.

It can be fixed if you use no-collide world on the model after spawning it, or if you spawn it in the air or up a wall or something.

You didn’t post joazz and me’s :frowning:

https://dl.dropboxusercontent.com/u/50169265/TheySeeMeRidinTheyHatin_4.jpg

This and a fun-tastic release?

You’ve been busy.

Magnificent job, these will come in handy for professional photos :smiley:

The 25+minutes of time it will add on to me launching my game will be totally worth it. 99999/99999

Would rate 999999 thousand times again.

SR-71 is my favorite model here.

[editline]25th December 2013[/editline]

That’s the most crunk fo’shizzle thing I’ve seen lately.