Newbie question I know, but how do I call something clientside (Such as printing something to a client’s screen/chatbox), from inside of a serverside function?
that what you looking for?
You would send a [**user message **
If you’re really lazy you can use SendLua("")
Just make sure you’re not sending the player’s name or any input from a player.
Overv: Specifically, I want to print a message in the center of a SINGLE player’s screen when they try to use a restricted tool on my modified SB3 gamemode
Is this what your looking for? >.<
Ah yes dorfy, thank you!
I didn’t think to look at the player object methods…