I’m trying to make a cannon in Garry’s mod. I just bought it on steam, so I know I have the latest version. When I blow the dynamite using the number pad, the dynamite explodes and also disappears. Is there anyway to have the dynamite be usable for an infinite amount of times? This would mean it would stay in place after it is blown up. Thanks.
It’s the latest update, http://www.garrysmod.org/downloads/?a=view&id=85508 try that.
Thanks so much for such a quick response. You are awesome.
This may be a stupid question, but where should I extract the files to?
I’d Say Addons, But Taking Advice From Me On Extraction Locations Is Russian Roulette With 5/6 Chambers Full Of Napalm, And The 6th Has A Nuke In It…Yep
Y do u want to create a cannon with dynamite? Just use a Large non-explosive barrel, put a a seperate explosive barrel in it, weld it and make it a prop spawner…
Put the lua folder in the garrysmod/garrysmod folder, so that they merge.
I did this and in-game the console says
weapons\gmod_tool\stools/dynamite.lua:90: Tried to use a NULL entity!
Attempted to create unknown entity type gmod_dynamite2!
I see the Multi-dynamite listed but I cant use it