It’s a small ship, and all it would need is the main bridge area(of course, inside the ship). I have no modeling/skinning skill whatsoever, and I definitely don’t know how to port, so maybe somebody will take this up.
When I say model, I mean something like the IAC, except the Normandy isn’t as large as it(only about 2/3 as long as the IAC, about the same height).
If I use 3D Ripper DX, then I get some strange errors…maybe my DX9 is not up-to-date since I’m running Windows Vista and this one uses DX10 as default Going to download latest Direct X9 and maybe this helps.
I was just about to make a thread requesting this exact same thing. -.-
The ship itself is actually quite a bit smaller than most may think. The ship has the forward area for navigation, the central area for that planetary map, a lower level for ground vehicles, med-bay, etc. And, the back has a meeting-like area.
So it shouldn’t be too hard I’d suppose. I can make up a 3D file with Rhinoceros 4.0, but I don’t know if it’s of any help. I have no idea how to create models but I’d be willing to learn just for this.
P.S.: Trying to build the Citadel would mean
We’re gonna need a bigger map…”
hass all sorts of information on the ship. Just thought it could help.