If someone could make these player models i’d be a very happy man. Thanks in advance.
There is two major problems that prevent these from being good players
1.The player doesn’t hold half of the weapons properly, sorta like CSS models but this didn’t seem to have a line in the QC for me to remove to make them work
2.On death the corpse is invisible and causes the game to lag like crazy
Attached image of the weapon holding error
Thanks for trying I guess.
I’ll look into it.
Export a new “ragdoll.smd”
Well what SGG said about replacing the ragdoll SMD worked, so now the only problem is the weapon holding
Try decompiling the weapon models and check what bones it has and see if they’re in a strange place on the playermodel
Yes the position of the ValveBiped.Bip01_R_Hand bone must be irregular @.@
:raise: I wish I could model