Cannot connect to dedi after update

Hey, I ran a HLDS update on my server a couple of minutes ago, and it seemed to update fine with no issues, but now whenever I try and join, I get the “connecting to server” screen, and I am then booted back to the main menu.

A few of my friends are getting the same problem.
Here’s a condump of me trying to join (client):





Mounting hl2.. OK
Mounting cstrike.. OK
Mounting dod.. No permission
Mounting ep2.. OK
Mounting tf.. OK
Mounting episodic.. OK
Mounting hl2mp.. OK
Mounting portal.. OK
Mounting lostcoast.. OK
Mounting hl1.. No permission
Mounting hl1mp.. No permission
Mounting zeno_clash.. No permission
Garry's Mod server.dll Build #107 [Oct 27 2010 14:00:47]
maxplayers set to 128
Unknown command "sv_allow_wait_command"
Steam config directory: g:\steam\steamapps\david_gn4x\garrysmod\platform\config
Parent cvar in server.dll not allowed (sv_scriptenforcer_initialkick)
Garry's Mod client.dll Build #107 [Oct 27 2010 14:00:46]
maxplayers set to 1
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sv_backspeed"
GetAllManifestFiles:  Unable to load maplist.txt
Network: IP 192.168.1.2, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 89.238.160.46:27015...

Host_Error: Unexepected authentication protocol 22172930!


ConVarRef sb_dontshow_maxplayer_warning doesn't point to an existing ConVar
Connecting to 89.238.160.46:27015...

Host_Error: Unexepected authentication protocol 22172930!


Connecting to 89.238.160.46:27015...

Host_Error: Unexepected authentication protocol 22172930!


ConVarRef sb_dontshow_maxplayer_warning doesn't point to an existing ConVar
Connecting to 89.238.160.46:27015...

Host_Error: Unexepected authentication protocol 22172930!


ConVarRef sb_dontshow_maxplayer_warning doesn't point to an existing ConVar
Connecting to 89.238.160.46:27015...

Host_Error: Unexepected authentication protocol 22172930!


ConVarRef sb_dontshow_maxplayer_warning doesn't point to an existing ConVar


The server logs for today are… blank.

[editline]28th October 2010[/editline]

I think the sb_dontshow_maxplayer_warning is due to me having some spacebuild bs or whatever downloaded, but I’m 100% sure it’s unrelated to the fact that I can’t join my server.

I’m getting this too.

I’m guessing it’s related to “Fixed an exploit that allowed people to send fake server messages to clients”.

[editline]28th October 2010[/editline]

Yeah, it is. Only the servers are getting the updated engine library for some reason.

Here’s the old one if you want to replace it.

I’m getting the same thing after running an update. I had the server working 3 hours ago fine.

Getting this error as well… I hate updates :frowning:

Garry, fix this already so I can sleep!

Cheers for the fix; it seems to be working fine now.

Argh, my server provider won’t let me edit the engine.dll

Hooray for having a home run server!

You have to shut down your server first then delete then upload.

So we are waiting for the fix eh?

Old engine dll is on mod installer for xenon now.

Idk what you guys are saying but i can connect fine to my dedicated server after update.

You will only receive the updated engine.dll if you use -verify_all.

Thank you!

Seconded.

Thanks for the temp fix!

So let me get this straight, the engine.dll for garry’s mod is out of date, right?

Dammit… dammit.

Can’t replace engine.dll on my remotely hosted server either :<

thank you garry for being here <3

but, where for linux?