Capture the flag: HL2

This is only an idea. Please do not use it, because i might develop it sometime…

Anyways, two teams that are suppose to capture each others flags. Team one is named “Combines” and the other is “Rebels”.
The main idea is, to get to the other part of the map (Other teams’ base) And capture the flag by picking up an item and running it all way back to your own base.

**Jobs; Team Combines:
**
**==============================================================
**Civil Protection - light armour, speed is boosted with %15.
Weapons: the HL2 USP thing, you know, the pistol that cp’s use. And a stun stick.
Objective: Capturing the flag.
HP: 100
Armour (Suit): 20
**=============================================================
**Combine soldier - Semi-heavy armour, speed is reduced by 5%.
Weapons: AR2, grenades.
Objective: Covering the Civil Protection, following them and capping the flag.
HP: 100
Armour (Suit): 45.
**=============================================================
**Combine elite soldier - Heavy armour, Speed reduced by %12.
Weapons: RPG, Slam, Shotgun.
Objective: Defending the base, Using heavy armour and heavy fire arms.
HP: 100
Armour (Suit): 75.
**=============================================================
**Combine Prison guard - Semi-heavy armour, Speed is staying the same.
Weapons: 357, Slam, stun-stick, Manhack gun
Objective, Securing\Defending the base.
HP: 100
Armour (Suit): 50
**=============================================================
**Doctor Combine (Uses the barney model) - Semi-heavy armour, Speed is
staying the same.
Weapons: AR2, Slam, Healing tool (Uses the Toolgun model)
Objective, Healing team mates
HP: 200
Armour (Suit): 0
**=============================================================
**
**Jobs; Team Rebels:
**
**==============================================================
**Refugee - light armour, speed is boosted with %15.
Weapons: Crowbar, 357.
Objective: Capturing the flag.
HP: 100
Armour (Suit): 20
**=============================================================
**Rebel - Semi-heavy armour, speed is reduced by 5%.
Weapons: AR2, grenades.
Objective: Covering the Civil Protection, following them and capping the flag.
HP: 100
Armour (Suit): 45.
**=============================================================
**Citizen - Heavy armour, Speed reduced by %12.
Weapons: RPG, Slam, Shotgun.
Objective: Defending the base, Using heavy armour and heavy fire arms.
HP: 100
Armour (Suit): 75.
**=============================================================
**Heavy Defender (Uses Alyx model) - Semi-heavy armour, Speed is staying the same.
Weapons: 357, Slam, stun-stick, Manhack gun
Objective, Securing\Defending the base.
HP: 100
Armour (Suit): 50

Medic (Uses Dr Kleiner model) - Semi-heavy armour, Speed is staying the same.
Weapons: 357, Slam, stun-stick, Manhack gun
Objective, Securing\Defending the base.
HP: 200
Armour (Suit): 0

Max Players:

**Combines:
**
CPs (Civil Protections): 3
Combine Soldiers: 3
Combine Elite Soldiers: 1
Combine Prison guards: 3
Dr Combines: 2

**Rebels:
**
Refugees: 3
Rebels: 3
Citizens: 3
Heavy defenders: 1
Medic: 2

Max players in server: 22.

Now look, i dont know LUA, i just know how to come up with stuff. If you want to help me to make it, contact me. I have no idea what map will it be, flag models, how they will pick up etc. All i know that i just came up with it. Suggestions?

This is “Gamemode Development” not “Post your ideas”
also dumb idea
the idea of CTF is not what I would call original/interesting

Play HL2:DM.

The HL2 CTF is a great idea imo.