Cave killer

For rp_evocity_v2d how do I make an automatic killer near the cave, so you can’t enter it? Also so it kills people in cars too. I don’t want to use rp_evocity2 please don’t tell me to get this.

Thank you

I would think you could do that with mapping, de-compiling the map, then adding a trigger that kills players near it. I’m sure there is a way with lua

No to de-compiling the map.

A couple of quick solutions:

  1. Make a wall out of props.
  2. Make an invisible entity by the cave and within a certain radius of that entity kill any players.