Alright, so on my prop hunt server, I have prop rotation (controlled by an entity file). It helps people hide better, but it revealed another issue. No matter what prop you are, there is an invisible “barrier” that prevents you from touching a wall and other props on some items. However, it is not on all of them, just the smaller ones. Is there a code or setting to look for to edit and make this change based on the props size? Or fix it to where the size is smaller? If anyone wants to look at my prop hunt version files, please pm me.
Look for a player-resizer… But basically you need to update the hull-size of the player to match the OBBMins and OBBMaxs of the prop you’re spoofing.