Change the material of the Hands (With new update) and the World-model of the weapon

Since last updates , there is the hands models and the materials don’t change when i use :

[lua]
net.Receive(“cloak_start”, function()
LocalPlayer():GetViewModel():SetMaterial(“cloak/organic”);
end)
[/lua]

And same problem for the World model of the weapon

[lua]
ply:SetMaterial(“cloak/organic”)
[/lua]

Here, only the playerModel’s texture is changed.

player:GetHands() ?

Nope, doesn’t work.