Changing font height on the fly

I’m looking to change the size of some surface.DrawText() on the fly without trying to call surface.CreateFont() constantly.

Is there a way to do this?

I’d appreciate any help anyone would be willing to give me.

cam.PushModelMatrix

Look at the first example.

Thanks, friend, that helps quite a lot.

if the large text looks too pixelated, make your own fuckhuge font and scale it smaller instead of larger