Changing View Model's Pos?

I gotta a question,
I am using a model for a weapon I am making but it is unfortunatly too low.
It is not a question of Fov. But the model is lowered by too much and I would like to know if we can reposition it. Just raising it on the screen.
I seen people talk about a SetViewModelPos but it dosen’t seem to exist as a function.

Thanks in Advance

[editline]10:11[/editline] Ah shoot, I posted in the wrong forum, I thought I was in Newbie Questions, damn…

**[SWEP.GetViewModelPosition

http://wiki.garrysmod.com/favicon.ico](wiki.garrysmod.com/?title=SWEP.GetViewModelPosition)**

Alright, thanks