I’m learning (or at least trying to) how to spawn custom models and vehicles and edit them. I’ve made the changes to VMT/VTF files and when I replace them it works perfectly. But what if I want to make a copy and a new VMT/VTF…where can I find the reference that acts like a path to a vehicle script. I checked all the scripts I could find (this is a vehicle) and didn’t find any reference for them other than the mdl path. I found an old source wiki that mentioned compiled the QC of a model to set it’s vmt/vtf path. That’s fine but I don’t know where to find the existing information of the vehicle I am trying to edit.
Maybe I’m over complicating this but my question is : Where do I find and change the path for a model’s vmt/vtf files?