I was just wondering if the prop-to-prop parenting system could work for say players-to-props - but without welding. The purpose would be to allow a player to walk on a moving prop with perfect stability, like the gigantic mechanical spider in halo 3. Also, to allow gravity and perspective to be fixed to the prop when it flips upside down.
Can parenting be accomplished in such a way?
If not by current means, this REALLY needs to be scripted for spaceships.