This problem has come up at an EXTREMELY inopportune time. I was trying to animate a couple of ragdolls, Sniper (I forgot whether it’s HWM or not) and non-HWM FemScout. At certain very specific positions, FemScout’s ragdoll turns just completely red but ONLY while looking through a camera, and I can’t figure out why. Physgun freezing makes her flicker normal before staying red if in one of those positions. I saw something similar working with the more TF2-style female Engi ragdoll from the Workshop, where her skin turned brown and her hair changed color, but with that one I wasn’t even looking through a camera. Is this one of those things most everyone’s picked up on and fixed already, or can it not be fixed just yet due to GMOD13’s overall…I guess instability?
Here’s a screenshot of the redness in action.
I’m wondering if it has something to do with how I had to use the Color tool on the hat to make it red. It also only seems to happen either while the ragdoll’s moving from a source like a thruster, or while I’m holding it with the Physgun.