Check if a NW String equals nil on client?

[lua]
( LocalPlayer():GetNetworkedString(“something”) == nil )
[/lua]

Is it possible to check on the client if Network string equals nil by a client running a console command or user message?

Hmm? If you want to do a check on the client you don’t have to send usermessages or console command, just do it.

Also your code would probably work but you can also do


if not LocalPlayer():GetNetworkedString("something") then stuff end

Thanks just wanted to know busy doing some other stuff so no time to test.