So, I’m porting my first model to SFM (it’s my own original model, so it’s very exciting and all), and surprisingly I was able to get the actual mesh to work, and that shows up fine in the model viewer.
But the texture (there’s only one for the whole model) is not showing up.
My QC states:
$cdmaterials "models/username/modelname
And my VTF and VMT are in “materials/models/username/modelname” (because I was told the “materials” part isn’t necessary to put in).
My VMT is:
"VertexLitGeneric"
{
"$basetexture" "models/username/modelname"
}
So, what is my problem? I hope it’s just something dumb I’m not realising yet.
[editline]23rd August 2017[/editline]
Update: This model has decided to be a really good person to me and become completely invisible for some reason. I have no idea how to fix it.