Chemical station (S.T.A.L.K.E.R. themed map)

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[TD]Progress: 35%



This is not a Stalker map. It is themed with a similar environment, inspired by Stalker. It also uses a few models ported from Stalker: Shadow of Chernobyl. It is a practice map. I’ve barely passed 150 hours in Hammer Editor, and this is merely my second map. It can be used for Machinima making, posing, RP, building. Whatever you well please.


(Waning: these might be out of date)



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Timeline with scrapped versions / old versions:[/TD]

That radioactive damage could be much less.
Unless you’re blocking your map with it.

I am. Tried to keep it varied, so that one side is blocked by buildings, another by water, another by the environment and some by radioactivity.

I have been mapping for a year and I am not that good.

Why D:

Great map though.

Cool, can’t wait for the map to be released. More exterior would certainly be cool.

Add some smoke volume in the outdoor areas

heavily damaged areas should have fitting anomalies in them.

collapsed places = gravitational
burned = burners

and ofcourse other anomalies in other places, such as electros in tight indoor areas.
and the inside of the plant itself should ofcourse be FILLED with chemical anomalies.

I actually haven’t played S.T.A.L.K.E.R. more then 15 minutes. I walked up, heard the wind and saw the environment, felt inspired, quit and made this map. V:v:V


I’m excited to see how you do with interiors! The outside is really nice so far

Looks great so far, I cant believe how quickly you learned hammer.

I swear that damn bird is following you :v:

Looks good so far.

Mostly thanks to you! :dance:
Seriously though, thanks for teaching me half the shit I know in Hammer.

Looks very good :stuck_out_tongue:

Looks promising, but you really should go play STALKER more before working on the map. Also that radioactive sign looks bad, i’m fairly certain the one from the game has already been ported.

Thanks :stuck_out_tongue:

Oh man that’s like the only thing Stinger made on the map (minus the texture)

That aside, updated the OP with some newer pictures. I scrapped the inside bit. It would’ve looked like this;

Next up; Photograph some bricks, make some decals, finish larger outside village area.

4:00 that repeating wall texture doesn’t fit

Good progress made!

Add a few crows around. It would make the map slightly more alive.
And in STALKER, you would always see a flock of crows around you.
In fact, in a blowout, those little thuds that you hear are all the crows around you dying all at once. :v: