A month or so ago, there were some discussions about community places where people can have fun and interact with each other, similar to the old gamemode GMod Tower. Now, GMod Tower was not a new idea; and an older service called playstation home existed on the PS3 back since 2008, with the same concept of playing with friends in communal spaces, even having homes you can decorate and hang out in.
PSHome also had a few minigames you could play, and one of them released in 2009 was Sodium One: Salt Shooter. This was a shooter game where you controlled a hovercraft fitted with a variety of customisable weapons in a wave-based PvE gamemode against different enemies and bosses. And back in the day I’ve spent a fair few hours going for the high scores.
As you might’ve guessed by the name of this gamemode, this is an attempt as a spiritual successor to the high-speed hovercraft game. There are a few major changes compared to the original:
- Support for Multiplayer (because we have friends now)
- VR support! (VR is awesome, whoever says otherwise can’t afford it)
- Actual craft customisation!
- High quality damage
So far my progress has been limited; I’m a programmer by trade, and my art skills are completely abysmal. Recently I’ve been trying to get a good blockout for the hovercraft, but have been having issues with the overall proportions. I suspect I’ll crack it eventually, but I’ve been quite busy over the recent months.
As for the style side, my main idea so far is having a junkyard / scrap-scifi sort of style, with future tech available, but these are the people making jury-rigged fighting arenas with your local utopia’s scraps. The available rust assets would work wonders with this, and add a few cables and wires along with the occasional high tech energy source and hover plates then you’re sorted.
On the map side, I’ll be making something similar to the original for testing, which is just a small camp area and a large flat land of saltlake. I’ve got in the plans some obstacle courses and racing maps, since I’ll most likely be leaving the weapons systems till last and have a racing gamemode until then.
I’ve got some more info on the roadmap and some ideas on the github page