City Freerun: Weird Bug


Please help me, I just finished re-building Gm_City_Freerun_2 into the 3D Skybox in chapter 3 of my City Freerun Mod. I tested it and I found a weird bug, it’s a non existent brush…

Please HELP!!!


Check the compile log, if a brush is acting up it usually gives you the number of the brush, then you type that number into the brush ID field then delete it.

This happened to me too , select the brush using options and delete it.

Thanks guys, I’ll it and post back if it works or not.

Edited: Fixed it!