I decided to re-release my first map, so all of you can share in the nostalgia with me (that, and I think the old thread got deleted in a forum migration LONG ago.) All of you have license to do whatever you want to this map, take content from it, etc.
This is the re-release of ck_rp_octavarium6. I’ve had this sitting in my backups for at least four years, waiting to see the light of day.
This was released in 2006 originally. It’s my first complete map, the crappiest piece of garbage you ever did see, but hopefully someone will enjoy it. It was built for the episode 1 engine (I think.)
The original readme follows:
The remains of a desert outpost. It seems that many groups of people have come and gone over the years.
Your pack of travelers has discovered the tower called “Home,” which you intend to make your permanent residence. However, things are not entirely as they seem…
I’d very much like suggestions for the next version of this map. The Home tower is going to be rebuilt, filled with more rooms inside, with whatever you guys want to have in there. Please give me suggestions on what kinds of structures or toys you’d like to see in the next version.
Credits to HXRMN for the realistic lightsaber prefab
Textures (also zipped with BSP): <TBA>
Gorgeous, optimized displacement sand dunes and 3D skybox
Lots of destructibles
Airship landing pad
Wall tower hideouts
3 houses (one is furnished)
2 apartment complexes (one room per complex is furnished)
A big puddle
Outside of hidden sections “nodrawn”
Four dune speeders (suped up airboats)
Four “realistic” lightsabers
A music box with 19 songs
Lots and lots of guns
An eight-way teleporter (eight physboxes determine the destinations)
Lockable inner door and an outside door key-lock system
Three airship hulls (with cockpit that turns on outside lighting)
Eight phyzsbox cameras & four portable monitors
Eight prison doors only openable from the outside
Express pickup/dropoff lane
Secure elevator shaft
Underground vault with dual key-lock systems
Currency spawner, paintings, diamond grail
The Barrel Gun (shoots up to 20 explosive barrels at high velocity. E to fire, pick up with physcannon.)
Spire Sword (five bladed light saber, E to activate, pick up with physcannon.)
4 double bladed lightsabers
Controls for Home’s rings
Big Screen Monitor baby (round blue button activates)
Switches for the four towers
A lockdown switch and a destructible respawner
controls for the cameras
Prison door controllers
Barrelgun and Spiresword suppressor
Ring teleporter control w/ lockdown switch
I messed up a spiresword sprite (next release I’ll fix it.)
Purple speeder drifts left.
Airship hulls fade with distance.
Bank area is not sealed.