cl_init.lua not found

for some reason i get some sort of message about my cl_init.lua not running on the gamemode i have made because it couldnt find it.

the only code i have in cl_init.lua is:
include( ‘shared.lua’ )
so i dont know why its happening

make it include init.lua too.

erm… i’m no expert but i think that will make it worse

Have you added this code to the init.lua
[lua]
AddCSLuaFile(“cl_init.lua”)
[/lua]
?

Ah sorry i was talking about init.lua

yes include shared in cl_init and in my init i have

[lua]

AddCSLuaFile( “cl_init.lua” )
AddCSLuaFile( “shared.lua” )

include( “shared.lua” )
[/lua]

Damn ninja’d

yes it is in there

ok nevermind i fixed it the problem was a space in the gamemode name. im such an idiot haha thanks for the attempted help guys

Could you post all the text from the console?