Is there any way to use Lua (or anything else really) to clear the modelprecache table without having to change the map/restart the server?
Why would you want that?
Oh, you want to reload a model during runtime?
The server always reaches the limit, then we have to change maps. I was wondering if there was a way to just clear all props, and do it through Lua.
Its funny because I remember posting “No.” in this thread yesterday, however.
No you can’t clear it, deal with it.