Client crash with FindMetaTable in latest update

It’s not with FindMetaTable but something else, can’t update the thread title.

Finally found the fucking bitch that was crashing my gmod all the time:
[lua]local PhysicsVelocity = physenv.GetPerformanceSettings().MaxVelocity[/lua]

Instructions on how to crash your own gmod with this line:

  1. Put it in an autorun file
  2. Start a listen server
  3. make sure you execute it before you spawn
  4. if you execute it AFTER you spawned it will not crash your game

Happens since latest update.

MDMP’s, fucking loads of them:
http://solidfiles.com/d/yCEW

Don’t tell me how to make a workaround I know that myself.

update:
[lua]local PhysicsVelocity = /physenv.GetPerformanceSettings().MaxVelocity or/ 2500
hook.Add(“InitPostEntity”, “FuckingHell”, function() PhysicsVelocity = physenv.GetPerformanceSettings().MaxVelocity end)[/lua]

Also a client crasher

last update:
[lua]local PhysicsVelocity = /physenv.GetPerformanceSettings().MaxVelocity or/ 2500
hook.Add(“InitPostEntity”, “FuckingHell”, function() timer.Simple(10, function() PhysicsVelocity = physenv.GetPerformanceSettings().MaxVelocity end) end)[/lua]
NOT a client crasher.

Says enough

You can crash game with Lua?

http://imgkk.com/i/4956Wb.png