Clients wont download fastdl files (Causing everyone to see error.mdl) x_x

When clients connect the loading progress bar says workshop complete then sending client info. Doesnt look like its even trying to get the fastdl files. :confused:

take a look at my fastdl folder http://play.wow64.net/gmod/files
I followed --> this <-- tutorial perfectly


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  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_armr.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_footl.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_footr.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_head.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_hipl.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_hipr.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_wingl.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/processor_winddragon_wingr.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/purpleheart.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_5pb1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_5pb2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_5pb3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_5pb4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_5pb5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blackheart1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blackheart2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blackheartv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blackheartv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blacksister1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blacksister2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blanc1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blanc2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blanc3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blanc4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blanc5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blancgun.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blancv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blancv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_blancv3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_broccoli1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_broccoli2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cave1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cave2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_compa.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_compahdn.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_compav1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_compav2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cyberconnect21_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cyberconnect21_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cyberconnect22_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_cyberconnect22_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_falcom1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_falcom2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_falcomv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_falcomv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_firstgencompa.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_greenheart1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_greenheart2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_greenheartv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_greenheartv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_gust1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_gust2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_gust3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_gust4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_gust5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_if1_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_if1_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_if2_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_if2_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ifv1_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ifv1_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ifv2_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ifv2_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_irisheart1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_irisheart2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_mages1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_mages2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_marvelousaql1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_marvelousaql2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nepgear1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nepgear2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nepgear3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nepgear4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nepgearv.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune10.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune11.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune6.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune7.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune8.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptune9.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptunegun.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptunev1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptunev2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptunev3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_neptunev4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_nisa.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noire1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noire2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noire3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noire4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noire5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noiregun.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noirev1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noirev2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noirev3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_noirev4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy1_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy1_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy2_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy2_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy3_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy3_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy4_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_peashy4_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia6.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia7.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_plutia8.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_purpleheart.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_purpleheartv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_purpleheartv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_purplesister1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_purplesister2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ram1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ram2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ram3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ram4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ramv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_ramv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_red1a.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_red1b.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_red2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_red3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_red4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_rom3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_rom4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_uni1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_uni2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_uni3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_uni4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_univ1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_univ2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vert1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vert2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vert3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vert4.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vert5.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vertgun.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vertv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vertv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_vertv3.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whiteheart1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whiteheart2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whiteheartv1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whiteheartv2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whitesisterram1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whitesisterram2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whitesisterrom1.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_whitesisterrom2.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_yellowheart1_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_yellowheart1_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_yellowheart2_l.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/weapon_yellowheart2_r.mdl.bz2" )
  resource.AddSingleFile( "models/rtbmodels/neptunia/whiteheart.mdl.bz2" )
  resource.AddSingleFile( "models/props/keyblade.mdl.bz2" )
  resource.AddSingleFile( "models/props/keyblademickey.mdl.bz2" )
  resource.AddSingleFile( "models/props/sleepinglion.mdl.bz2" )
  resource.AddSingleFile( "models/pokemon/backpack.mdl.bz2" )
  resource.AddSingleFile( "models/player/alice.mdl.bz2" )
  resource.AddSingleFile( "models/player/altair.mdl.bz2" )
  resource.AddSingleFile( "models/player/aphaztech.mdl.bz2" )
  resource.AddSingleFile( "models/player/awesome_anim.mdl.bz2" )
  resource.AddSingleFile( "models/player/azuisleet1.mdl.bz2" )
  resource.AddSingleFile( "models/player/big_boss.mdl.bz2" )
  resource.AddSingleFile( "models/player/big_boss_hands.mdl.bz2" )
  resource.AddSingleFile( "models/player/blockdude.mdl.bz2" )
  resource.AddSingleFile( "models/player/bobafett.mdl.bz2" )
  resource.AddSingleFile( "models/player/bond.mdl.bz2" )
  resource.AddSingleFile( "models/player/chewbacca.mdl.bz2" )
  resource.AddSingleFile( "models/player/chris.mdl.bz2" )
  resource.AddSingleFile( "models/player/clopsy.mdl.bz2" )
  resource.AddSingleFile( "models/player/deadpool.mdl.bz2" )
  resource.AddSingleFile( "models/player/dishonored_assassin1.mdl.bz2" )
  resource.AddSingleFile( "models/player/doomguy.mdl.bz2" )
  resource.AddSingleFile( "models/player/dude.mdl.bz2" )
  resource.AddSingleFile( "models/player/faith.mdl.bz2" )
  resource.AddSingleFile( "models/player/foohysaurusrex.mdl.bz2" )
  resource.AddSingleFile( "models/player/freddykruger.mdl.bz2" )
  resource.AddSingleFile( "models/player/glados_corr_p.mdl.bz2" )
  resource.AddSingleFile( "models/player/glados_p.mdl.bz2" )
  resource.AddSingleFile( "models/player/gmen.mdl.bz2" )
  resource.AddSingleFile( "models/player/gmt_shared.mdl.bz2" )
  resource.AddSingleFile( "models/player/gordon.mdl.bz2" )
  resource.AddSingleFile( "models/player/greenarrow.mdl.bz2" )
  resource.AddSingleFile( "models/player/haroldlott.mdl.bz2" )
  resource.AddSingleFile( "models/player/harry_potter.mdl.bz2" )
  resource.AddSingleFile( "models/player/hunter.mdl.bz2" )
  resource.AddSingleFile( "models/player/jack_sparrow.mdl.bz2" )
  resource.AddSingleFile( "models/player/jawa.mdl.bz2" )
  resource.AddSingleFile( "models/player/joker.mdl.bz2" )
  resource.AddSingleFile( "models/player/knight.mdl.bz2" )
  resource.AddSingleFile( "models/player/leon.mdl.bz2" )
  resource.AddSingleFile( "models/player/linktp.mdl.bz2" )
  resource.AddSingleFile( "models/player/macdguy.mdl.bz2" )
  resource.AddSingleFile( "models/player/martymcfly.mdl.bz2" )
  resource.AddSingleFile( "models/player/masseffect.mdl.bz2" )
  resource.AddSingleFile( "models/player/mcsteve.mdl.bz2" )
  resource.AddSingleFile( "models/player/midna.mdl.bz2" )
  resource.AddSingleFile( "models/player/niko.mdl.bz2" )
  resource.AddSingleFile( "models/player/normal.mdl.bz2" )
  resource.AddSingleFile( "models/player/nuggets.mdl.bz2" )
  resource.AddSingleFile( "models/player/player_animations.mdl.bz2" )
  resource.AddSingleFile( "models/player/rayman.mdl.bz2" )
  resource.AddSingleFile( "models/player/raz.mdl.bz2" )
  resource.AddSingleFile( "models/player/red.mdl.bz2" )
  resource.AddSingleFile( "models/player/robber.mdl.bz2" )
  resource.AddSingleFile( "models/player/robot.mdl.bz2" )
  resource.AddSingleFile( "models/player/romanbellic.mdl.bz2" )
  resource.AddSingleFile( "models/player/rorschach.mdl.bz2" )
  resource.AddSingleFile( "models/player/sam.mdl.bz2" )
  resource.AddSingleFile( "models/player/samusz.mdl.bz2" )
  resource.AddSingleFile( "models/player/scarecrow.mdl.bz2" )
  resource.AddSingleFile( "models/player/scorpion.mdl.bz2" )
  resource.AddSingleFile( "models/player/security_suit.mdl.bz2" )
  resource.AddSingleFile( "models/player/shaun.mdl.bz2" )
  resource.AddSingleFile( "models/player/skeleton.mdl.bz2" )
  resource.AddSingleFile( "models/player/smith.mdl.bz2" )
  resource.AddSingleFile( "models/player/spacesuit.mdl.bz2" )
  resource.AddSingleFile( "models/player/stormtrooper.mdl.bz2" )
  resource.AddSingleFile( "models/player/subzero.mdl.bz2" )
  resource.AddSingleFile( "models/player/suluigi_galaxy.mdl.bz2" )
  resource.AddSingleFile( "models/player/sumario_galaxy.mdl.bz2" )
  resource.AddSingleFile( "models/player/sunabouzu.mdl.bz2" )
  resource.AddSingleFile( "models/player/teslapower.mdl.bz2" )
  resource.AddSingleFile( "models/player/yoshi.mdl.bz2" )
  resource.AddSingleFile( "models/player/zelda.mdl.bz2" )
  resource.AddSingleFile( "models/player/zexion.mdl.bz2" )
  resource.AddSingleFile( "models/player/zoey.mdl.bz2" )
  resource.AddSingleFile( "models/player/lordvipes/mmz/zero/zero_playermodel_cvp.mdl.bz2" )
  resource.AddSingleFile( "models/player/lordvipes/metal_gear_rising/gray_fox_playermodel_cvp.mdl.bz2" )
  resource.AddSingleFile( "models/player/lordvipes/haloce/spartan_classic.mdl.bz2" )
  resource.AddSingleFile( "models/player/lordvipes/bl_clance/crimsonlanceplayer.mdl.bz2" )
  resource.AddSingleFile( "models/player/lordvipes/bl_clance/arms/crimsonlanceamrs.mdl.bz2" )
  resource.AddSingleFile( "models/player/hhp227/kilik.mdl.bz2" )
  resource.AddSingleFile( "models/player/drpyspy/spy.mdl.bz2" )
  resource.AddSingleFile( "models/player/anon/anon.mdl.bz2" )
  resource.AddSingleFile( "models/norpo/arkhamorigins/assassins/deathstroke_valvebiped.mdl.bz2" )
  resource.AddSingleFile( "models/norpo/arkhamorigins/assassins/viewmodel/deathstroke_valvebiped_handmodel.mdl.bz2" )
  resource.AddSingleFile( "models/nikout/carleypm.mdl.bz2" )
  resource.AddSingleFile( "models/model/edgeofultima.mdl.bz2" )
  resource.AddSingleFile( "models/model/endsofearth.mdl.bz2" )
  resource.AddSingleFile( "models/model/fenrir.mdl.bz2" )
  resource.AddSingleFile( "models/model/kingdomkey.mdl.bz2" )
  resource.AddSingleFile( "models/model/oblivion.mdl.bz2" )
  resource.AddSingleFile( "models/model/photondebugger.mdl.bz2" )
  resource.AddSingleFile( "models/model/twoacross.mdl.bz2" )
  resource.AddSingleFile( "models/model/ultimaweapon.mdl.bz2" )
  resource.AddSingleFile( "models/model/xblade.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/aya.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/ayas_fan.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/ayas_notebook.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/chen.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/chens_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/chen_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/cirno.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/eirin.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/eirins_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/flandre.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/flandres_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/flandre_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/koishi.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/marisa.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/marisas_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/marisa_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/meiling.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/meilings_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/meiling_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/mokou.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/mystia.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/mystias_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/mystia_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/nitori.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/nitoris_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/nitori_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/patchouli.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/patchoulis_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/patchouli_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/ran.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/rans_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/ran_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/reimu.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/reisan.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/remilia.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/remilias_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/remilia_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/rin.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/sakuya.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/sanae.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/satori.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suika.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suikas_bottle.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suika_nochain.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suwako.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suwakos_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/suwako_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/utsuho.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/utsuho_cannon.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/utsuho_cwing.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/utsuho_wing.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/wriggle_nightbug.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/youmu.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/youmus_wisp.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yukari.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yukaris_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yukari_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yuuka.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yuukas_parasol.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yuyuko.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yuyukos_hat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou ports/yuyuko_nohat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/flandre.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/marisa.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/marisas_broom.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/reimu.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/remilia.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/yuyuko.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/yuyukos_fan.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/yuyukos_ghost.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/yuyukos_ghostflower.mdl.bz2" )
  resource.AddSingleFile( "models/mmd touhou/yuyukos_lantern.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/brkhrn.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/charlotte.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/charlotte_cakeworm.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/coco_bandicoot.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/eila.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/homura.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/homura_casual.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kumatora.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kumatora_untoon.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kurisu.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kurisu_labcoat.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kyouko.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/kyoukos_spear.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/madoka.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/madoka_casual.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/madotsuki.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/mami.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/mamis_rifle.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/mami_casual.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/quebey.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/sayaka.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/sayakas_sword.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/sayaka_casual.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/sonia.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/walpurgis.mdl.bz2" )
  resource.AddSingleFile( "models/mmd misc/wheatley.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/10mm.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/308.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/357.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/556.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/9mm.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/buckshot.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/electronchargepack.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/energycell.mdl.bz2" )
  resource.AddSingleFile( "models/maxibammo/microfusioncell.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/viewtifuljoehelmet/viewtifuljoehelmet.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/toadhat/toadhat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/servbothead/servbothead.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/redshat/redshat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/peachcrown/peachcrown.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/mariohat/mariohat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/makarmask/makarmask.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/majoramask/majoramask.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/luigihat/luigihat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/klonoahat/klonoahat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/keatonmask/keatonmask.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/generalpepperhat/generalpepperhat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/daftpunk/thomas.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/cuboneskull/cuboneskull.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/blackmage/blackmage_cape.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/blackmage/blackmage_hat.mdl.bz2" )
  resource.AddSingleFile( "models/lordvipes/billyhatcherhat/billyhatcherhat.mdl.bz2" )
  resource.AddSingleFile( "models/ladycracker/ladycracker.mdl.bz2" )
  resource.AddSingleFile( "models/heroes/windranger/c_arms_windranger.mdl.bz2" )
  resource.AddSingleFile( "models/heroes/windranger/windranger.mdl.bz2" )
  resource.AddSingleFile( "models/gworks/hl3.mdl.bz2" )
  resource.AddSingleFile( "models/gworks/thedoctor/pr_l.mdl.bz2" )
  resource.AddSingleFile( "models/gworks/thedoctor/pr_m.mdl.bz2" )
  resource.AddSingleFile( "models/gworks/thedoctor/pr_s.mdl.bz2" )
  resource.AddSingleFile( "models/gworks/thedoctor/sparkler.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/3dglasses.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/afro.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/androssmask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/aviators.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/balloonicorn_nojiggle.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/baseballcap.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/batmanmask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/bombermanhelmet.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/catears.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/drinkcap.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/fairywings.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/fedorahat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/halloween_jasonmask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/halloween_nightmarehat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/halloween_pumpkinhat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/headcrabhat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/headphones.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/jetpack.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/kfcbucket.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/king_boos_crown.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/klienerglasses.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/legohead.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/linkhat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/majorasmask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/metaknight_mask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/midnahat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/noface.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/partyhat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/pilgrimhat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/pimphat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/rubikscube.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/samushelmet.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/santahat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/seusshat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/snowboardgoggles.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/sombrero.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/starglasses.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/teamrockethat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/toetohat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/tophat.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/toromask.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/turkey.mdl.bz2" )
  resource.AddSingleFile( "models/gmod_tower/witchhat.mdl.bz2" )
  resource.AddSingleFile( "models/f_rocket_rack_1/f_rocket_rack_1.mdl.bz2" )
  resource.AddSingleFile( "models/f_rocket_3/f_rocket_3.mdl.bz2" )
  resource.AddSingleFile( "models/f_rocket_2/f_rocket_2.mdl.bz2" )
  resource.AddSingleFile( "models/f_rocket_1/f_rocket_1.mdl.bz2" )
  resource.AddSingleFile( "models/f_fountain_1/f_fountain_1.mdl.bz2" )
  resource.AddSingleFile( "models/f_candle_small/f_candle_small.mdl.bz2" )
  resource.AddSingleFile( "models/f_candle_big/f_candle_big.mdl.bz2" )
  resource.AddSingleFile( "models/f_boeller_1/f_boeller_1.mdl.bz2" )
  resource.AddSingleFile( "models/fishy/furniture/piano.mdl.bz2" )
  resource.AddSingleFile( "models/fishy/furniture/piano_seat.mdl.bz2" )
  resource.AddSingleFile( "models/fireworks_flare/fireworks_flare.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/animal_bits.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/ant_meat.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/apple_1.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_1.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_2.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_3.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_4.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_5.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/backpack_6.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/beans.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/beer.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/carrot.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/chips.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/cram.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/dandy_apples.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/gum.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/gum_2.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/human_meat.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/insta_mash.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/meat.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/mole_meat.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/pear.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/potato.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/radroach_meat.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/steak.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/vertibird.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/vodka.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/water.mdl.bz2" )
  resource.AddSingleFile( "models/fallout 3/wine.mdl.bz2" )
  resource.AddSingleFile( "models/ex-mo/quake3/players/doom.mdl.bz2" )
  resource.AddSingleFile( "models/boellerbox/boellerbox.mdl.bz2" )
  resource.AddSingleFile( "models/avengers/iron man/c_arms_mark7.mdl.bz2" )
  resource.AddSingleFile( "models/avengers/iron man/mark7_player.mdl.bz2" )
  resource.AddSingleFile( "models/agent_47/agent_47.mdl.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/gmt_instrument_piano.vmt.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/gmt_instrument_piano.vtf.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/npc_moe_glados.vmt.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/npc_moe_glados.vtf.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/npc_moe_glados_corr.vmt.bz2" )
  resource.AddSingleFile( "materials/vgui/entities/npc_moe_glados_corr.vtf.bz2" )
  resource.AddSingleFile( "materials/sprites/music.vmt.bz2" )
  resource.AddSingleFile( "materials/sprites/music.vtf.bz2" )
  resource.AddSingleFile( "materials/speakers/speakers/speaker_back.vmt.bz2" )
  resource.AddSingleFile( "materials/speakers/speakers/speaker_back.vtf.bz2" )
  resource.AddSingleFile( "materials/speakers/speakers/speaker_front.vmt.bz2" )
  resource.AddSingleFile( "materials/speakers/speakers/speaker_front.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/comet.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/comet.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/dirt.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/dirt.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/fatsmoke.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/fatsmoke.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/fire1.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/fire1.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/fire7.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/fire7.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/fireexplosion.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/fireexplosion.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/firex.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/firex.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/fireysmoke.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/fireysmoke.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/mat1.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/mat1.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/mat2.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/mat2.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/mat3.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/mat3.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/nukex.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/nukex.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/refract_ring.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/refract_ring.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/shockwaveinverted.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/shockwaveinverted.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smoke1.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smoke1.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smoke4.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smoke4.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smoke6.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smoke6.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smokex2.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smokex2.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smokex3.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smokex3.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/smokey2.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/smokey2.vtf.bz2" )
  resource.AddSingleFile( "materials/particles/sun.vmt.bz2" )
  resource.AddSingleFile( "materials/particles/sun.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/animglow02.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/animglow02_noz.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/cloud.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/cloud.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/dirt.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/dirt.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprite_trail.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprite_trail.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprite_trail_add.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire1.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire1.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire3.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire3.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire4.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire4.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire5.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire5.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire6.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire6.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire7.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire7.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fire8.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fire8.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fireexplosion.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fireexplosion.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/firex.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/firex.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fireysmoke.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fireysmoke.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/gb_fire1.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/gb_fire1.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/glow_haze_nofog.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/mac10.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/mat1.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/mat1.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/mat2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/mat2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/mat3.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/mat3.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/neuro_smoke.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/neuro_smoke.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/nukex.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/nukex.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/particle_cloud2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/particle_electrical_arc.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/particle_electrical_arc.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/particle_noisesphere.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/particle_smokegrenade.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/phosphorousarms.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/phosphorousarms.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/refract_ring.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/refract_ring.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/rg_parascope.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/rg_parascope.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/shockwaveinverted.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/shockwaveinverted.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke1.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke1.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke3.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke3.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke4.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke4.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke5.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke5.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke6.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke6.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smokestack_nofog.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smokex2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smokex2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smokex3.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smokex3.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smokey2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smokey2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/sparkz.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/sparkz.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/sun.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/sun.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/warp_ripple3.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/warp_ripple3_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/water_drop.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/water_drop.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_1.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_1.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_1_additive.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_1_additive.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/smoke_hmm/smoke_nmrih_2.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/particle_flares/particle_flare_007b.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/lens_flares/particle_flare_whited_001.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/lens_flares/particle_flare_whited_001.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/lens_flares/particle_flare_whited_001b.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/lens_flares/particle_flare_whited_001_far.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/lens_flares/particle_flare_whited_001_near.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprites/fastsidesprite128.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprites/fastsidesprite128.vtf.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprites/fastsidesprite128_v2.vmt.bz2" )
  resource.AddSingleFile( "materials/particle/fastsidesprites/fastsidesprite128_v2.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/cell.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/cell.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/corelens.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/corelens.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/expression.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/expression.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/frill.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/frill.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosbodyburned.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosbodyburned.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosclothburned.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosclothburned.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladoscore.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladoscore.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladoscorenormalmap.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2body.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2body.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2bodynormalmap.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2clothnormalsmap.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2head.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2head.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/gladosv2headnormalmap.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/iris_l.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/iris_l.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/iris_r.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/iris_r.vtf.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/metal.vmt.bz2" )
  resource.AddSingleFile( "materials/moegladostexture/metal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune_tex.vmt.bz2" )
  resource.AddSingleFile( "materials/models/masamune_tex.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/eyeball_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/eyeball_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss00.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss00_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss07r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss07r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss08_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss12.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss12.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss14.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss15.vmt.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss15.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss98.vtf.bz2" )
  resource.AddSingleFile( "materials/models/zelda/zeldss99.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/yuffkh1/part7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgiscloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgiscloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgiscloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgiscloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisgear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisgear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisgem.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgisgem.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgislace.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgislace.vtf.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgistrans.vmt.bz2" )
  resource.AddSingleFile( "materials/models/walpurgis/walpurgistrans.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_calf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_calf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_calf2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_calf2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_foot.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_foot.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_foot_bottom.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_foot_bottom.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_forearm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_forearm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_gun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_gun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_hand.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_hand.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_pelvis.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_pelvis.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_thigh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_thigh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_back.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_back.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_front.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_front.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_side.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_torso_side.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_upperarm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/player/megaman64/megaman_upperarm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/jack_skellington/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/jack_skellington/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/jack_skellington/skull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/vinrax/jack_skellington/skull.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/brown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/brown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth2b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth2b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cloth3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/clothb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/clothb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/fan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/fan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/fanb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/fanb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/flame.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/flame.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/green.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/green.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/iris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/reflet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/refrac.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/trans.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/trans.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/yellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/yuyuko/yellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/cyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/cyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/facial.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/facial.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/iris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/panty.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/panty.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/phong.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/reflet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/refrac.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/wing.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/remilia/wing.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/iris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/reflet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/refrac.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/shadow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/shadow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/tear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/reimu/tear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/broom.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/broom.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/brown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/brown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/brows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/brows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/cloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/cloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/gray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/gray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/iris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/reflet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/refrac.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/socks.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/socks.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/tounge.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/tounge.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/undergarments.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/undergarments.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/marisa/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/cloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/cloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/crystals.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/crystals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/iris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/phong.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/reflet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/touhou/flandre/refrac.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/lowerbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/lowerbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/pupil.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/upperbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thewalkingdead/carley/upperbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/handle_charcoal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/handle_charcoal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/handle_charcoal_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/handle_charcoal_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/metal_powder.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/metal_powder.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/metal_powder_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_sparkler/metal_powder_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_scorched.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_scorched.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_scorched_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_scorched_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_body_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_dark_ex.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_dark_ex.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_dark_scorched.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_dark_scorched.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/metal_dark_scorched_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/rings_yellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_propellant/rings_yellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_hl3/texture.vmt.bz2" )
  resource.AddSingleFile( "materials/models/thedoctor/mat_hl3/texture.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/beige.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/beige.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blush2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/blush2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/brown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/brown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoflower.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoflower.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocogreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocogreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocolightblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocolightblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoorange.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoorange.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocopink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocopink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocored.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocored.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocotan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocotan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocowhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocowhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cocoyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/cyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eibody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eibody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eibody2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eibody2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eicloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eicloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eiface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eihair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eihair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilablush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilablush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilacyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilacyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilaeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilaeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilagray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilagray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilalightblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilalightblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilared.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilared.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilaskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilaskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilatail.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilatail.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilatira.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilatira.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilawhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eilawhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyel.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyel.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyer.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyer.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/grey3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumacyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumacyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumalightblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumalightblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumalightbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumalightbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumared.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumared.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumaskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumaskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumawhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kumawhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisublack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisublack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisublush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisublush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisubuckle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisubuckle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisucoat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisucoat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisucoat2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisucoat2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisueye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisueye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisueyewhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisueyewhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuhair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuhair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisulabcoat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisulabcoat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisushorts.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisushorts.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisusilver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisusilver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/kurisuskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/lightwarp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/lip.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/lip.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madoblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madoblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madocloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madocloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madohair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madohair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madopink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madopink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madopurple.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madopurple.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madored.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madored.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madoskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madoskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madowhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/madowhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2blush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2blush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2bows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2bows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2cloth3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mami2skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamibrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamibrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamibrows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamibrows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamieyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamieyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamihair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamihair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamihair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamihair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamipant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamipant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiplaid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiplaid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamired.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamired.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiring.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiring.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamishirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamishirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mamiwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/maribody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/maribody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/maricloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/maricloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mariface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mariface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/me2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/me2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/me3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/me3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meiblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meiblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meibody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meibody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meibody2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meibody2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meicloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meicloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meieye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meieye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meihair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meihair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meihat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meihat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meipant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meipant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meishoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meishoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meitear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/meitear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/music.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/music.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystgreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystgreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mysthair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mysthair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystlavender.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystlavender.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystpurple.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystpurple.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/mystwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/nrm_null.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orange.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orange.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orindress.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orindress.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/oringreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/oringreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinpant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinpant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinsash.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinsash.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orintail.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orintail.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/orinwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/panteye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/panteye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantgrey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantgrey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/panthair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/panthair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantu3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantu3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pantyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/raidio.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/raidio.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rembody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rembody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rempink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rempink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/remwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rinbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/rinbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanboot.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanboot.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sancyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sancyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanfrog.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanfrog.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sangray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sangray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sangreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sangreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanskirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanskirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sanyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/scarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/scarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sera.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sera.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sera2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sera2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shadow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shadow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shirta.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shirta.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shirtb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shirtb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/silver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/silver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skart.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skart.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skartka.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skartka.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skin2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skin2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skin5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skin5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/skirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sliver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sliver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sock.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sock.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sode.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sode.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonboots.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonboots.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/soneye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/soneye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/songray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/songray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/songreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/songreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonlyra.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonlyra.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonsleeves.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonsleeves.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/sonwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/staticyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/stocking.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/stocking.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/thigh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/thigh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/tron_bm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/tron_bm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/txhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/white3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/white3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/producer/yellow3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayablush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayablush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayabrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayabrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaburgundy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaburgundy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayacyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayacyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaeye2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaeye2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayagray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayagray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayanote.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayanote.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayanotecover.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayanotecover.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaorange.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaorange.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaother.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaother.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayared.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayared.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayashirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayashirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaskirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayaskirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayawhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayawhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayayellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ayayellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/beige.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/beige.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/black2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/black2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/burgundy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/burgundy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/frenchblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/frenchblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/grey3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/lightblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/lightblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/lightgrey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/lightgrey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madoka2pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokabody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokabody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokaeyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokaeyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokaface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokaface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/madokapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/mytoon02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/mytoon02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/orange.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/orange.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/raidio.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/raidio.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ribbon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ribbon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakgray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakgray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakgreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakgreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sakyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayaka2pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakacloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakacloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaeyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaeyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakaface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sayakapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/scarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/scarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sera.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sera.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sera2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sera2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shbows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shbows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shburgundy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shburgundy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sheye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sheye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shgreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shgreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shhair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shhair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shlace.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shlace.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shnail.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shnail.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shshoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shshoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shskin3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/shwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/silver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/silver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skart.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skart.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/skin5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sliver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sliver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sock.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sock.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sode.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/sode.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/thigh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/thigh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txeye2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txeye2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txhoppe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txhoppe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txnitoria.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txnitoria.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txnitorib.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/txnitorib.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ublack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ublack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucannon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucannon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucannonrim.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucannonrim.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucollar.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucollar.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ucyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ueye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ueye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugalaxy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugalaxy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugreen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ugreen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/unuclear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/unuclear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/upink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/upink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ured.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/ured.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/usilver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/usilver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uskirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uskirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/uyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/white3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/white3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yellow3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yukkablush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yukkablush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukabody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukabody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukacloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukacloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukacloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukacloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukaface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukaface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukaparasol.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/mechanic/yuukaparasol.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/3ywhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/3ywhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/beige.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/beige.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrneye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrneye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrngray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrngray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrngray2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrngray2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnnavyblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnnavyblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/brkhrnyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/darkbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/darkbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2pink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homura2pink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurablack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurablack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuracloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuracloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuraeyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuraeyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuraface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homuraface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurahair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurahair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurapink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/homurapink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/lightblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/lightblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/patblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/patblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/patbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/patbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/pateye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/pateye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reisbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reisbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reishair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reishair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reissuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/reissuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/sateye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/sateye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/sathair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/sathair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satpant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satpant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satrope.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satrope.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satwisp.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satwisp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/satyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/tan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/tan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txball.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txeyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txeyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txfaceeff.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txfaceeff.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txflandre.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txflandre.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txflanface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txflanface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txslrope.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/txslrope.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheataperture.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheataperture.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheataperture2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheataperture2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatdarkgray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatdarkgray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheateye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheateye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheathair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheathair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wheatwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/white3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/white3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglebrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglebrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglecyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglecyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglehair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglehair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglepants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglepants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglepink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglepink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglered.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglered.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleshoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleshoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wriggleskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglewhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglewhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglewing.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/wrigglewing.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youcyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youcyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youkatana1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youkatana1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youkatana2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youkatana2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youother.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youother.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youwisp.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/youwisp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ypant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ypant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yscarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yscarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshirtflap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshirtflap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yshoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yskirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yskirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ysleeves.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ysleeves.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ysock.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/ysock.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaribody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaribody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaribronze.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaribronze.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaridress.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaridress.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukarihat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukarihat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaripink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukaripink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukarired.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukarired.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/gambler/yukariwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/beige.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/beige.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/beige2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/beige2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/belt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/belt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/black2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/black2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/bows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/bows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/brownlite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/brownlite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/cansspear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/cansspear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenburgundy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenburgundy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chencloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chencloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chencloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chencloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/cheneye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/cheneye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chengold.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chengold.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chengray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chengray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/chenwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/fawn.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/fawn.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/fawn2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/fawn2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/hair1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/hair1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/horns.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/horns.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ieyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ieyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ishirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ishirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskin2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskin2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/iskirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicollar.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicollar.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicyan.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koicyan.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koieye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koieye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koihair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koihair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koipant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koipant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koired.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koired.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koirope.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koirope.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/koiyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukocloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukocloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoeyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoeyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukoface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukohair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukohair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukopink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukopink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukowhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/kyoukowhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/moksuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/moksuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/mokwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/nail.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/nail.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/orangeish.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/orangeish.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/pant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/pant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/pantu4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/pantu4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/polish.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/polish.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rananger.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rananger.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblush.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblush.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblush2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranblush2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rancloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rancloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyehighlight.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyehighlight.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeorange.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeorange.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/raneyeyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rangray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rangray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranpaleout.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranpaleout.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rantear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/rantear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/ranwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/red2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/red2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sakine1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sakine1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/scarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/scarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/scarlet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/scarlet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sera.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sera.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sera2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/sera2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/skart.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/skart.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/skin2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/skin2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitblue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitblue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitbottle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitbottle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitcloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitcloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitclothmini.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitclothmini.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitgray.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitgray.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suithair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suithair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suithairmini.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suithairmini.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitskinmini.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitskinmini.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suitwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suityellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suityellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suwblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suwblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suwwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/suwwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txcloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txcloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txeye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/txeye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/white3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/white3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/white4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/white4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyublack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyublack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucloth2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucolours.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyucolours.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyudress.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyudress.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyudress2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyudress2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuemblem.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuemblem.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuhair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuhair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyushoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyushoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuskin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuskin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/survivors/coach/yuyuwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/struggleweapon/stuggle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/struggleweapon/stuggle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/souba/handle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/souba/handle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/souba/hilt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/souba/hilt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/souba/hilt_normal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/souba/hilt_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/souba/whitemetal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/souba/whitemetal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton.vmt.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton.vtf.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_bleached.vmt.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_bleached.vtf.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_bloody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_bloody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_decomp.vmt.bz2" )
  resource.AddSingleFile( "materials/models/skeleton/skeleton_decomp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part11.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part11.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part12.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part12.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part13.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part13.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part14.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part15.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part15.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part16.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part16.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part8.vtf.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/sethiroth2_kh1/part9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/samus/samustexb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/samus/samustexb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/samus/samustexbspc.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/albedotint.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/neptunialw.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/phong.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/body6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/brow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/brow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/effect.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/effect.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyeball_l_small.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyeball_r_small.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/eyelid3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/pupil_l_small.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/whiteheart/pupil_r_small.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/blancgun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/blancgun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/neptunegun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/neptunegun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/noiregun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/noiregun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/vertgun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/vertgun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w001_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w002_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w003_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w004_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w005_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w006_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w007_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_01b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_01b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_05b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w008_05b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_09.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_09.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w010_10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w011_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w012_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w013_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w014_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w015_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w016.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w016.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w017.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w017.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w018_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w018_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w018_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w018_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w019_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w019_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w019_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w019_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w020.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w020.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w021.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w021.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w022.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w022.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w023_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w023_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w023_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w023_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w024_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w025_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w025_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w025_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w025_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_01_hdnv.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_01_hdnv.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w026_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_01_hdnv.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_01_hdnv.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w027_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w028_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w028_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w028_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w028_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w029_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w030_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w030_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w030_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w030_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w031_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w032_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w032_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w032_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w032_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_02_hdn1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w033_02_hdn1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w034_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w034_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w034_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w034_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w035_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_01_hdnv.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_01_hdnv.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w036_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w037_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w037_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w037_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w037_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w038_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w038_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w038_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w038_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w039_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w039_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w039_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w039_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w040_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041b_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041c_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w041_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_09.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w042_09.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w043_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w044.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w044.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w045.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w045.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w046.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w046.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w047.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w047.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w048.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w048.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w049.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w049.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w049_s.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w049_s.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w050_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w050_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w050_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w050_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w051_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w051_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w051_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w051_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w052_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w052_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w052_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w052_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w053_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w053_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w053_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w053_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w054.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w054.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w055_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w056_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w057_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w058_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w058_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w058_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w058_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_07.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_08.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w059_08.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w061_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w062_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01_us.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01_us.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01_us_v.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_01_us_v.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_02_us.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_02_us.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w063_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_01_us.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_01_us.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_02_us.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_02_us.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w064_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w065_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w066_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w067_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w068_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w069.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w069.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w070.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w070.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w071.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w071.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w072.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w072.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w073.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w073.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w074.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w074.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w075.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w075.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w080_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w081_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w082_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w083_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w084_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w085_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w086_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w087_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w088_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w089_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w090_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w091_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w092_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w093_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w094_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w095_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_03l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_03l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_03r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_03r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_04l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_04l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_04r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_04r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w096_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w097_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w098.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w098.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w099.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w099.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w100.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w100.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w102_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w103_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w104_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w105_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w106_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w107_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w108_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w109_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w118_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w119_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w120_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w121_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w122.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w122.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w123.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w123.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w124.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w124.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w125.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w125.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w126.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w126.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w127.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w127.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w128.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w128.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w129.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w129.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w130_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w130_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w130_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w130_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w131_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w132_06.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w133_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w134_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w135_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w136_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w137_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w138_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w139_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w140_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w141_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w142_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/weapons/w143_05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/body5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/brow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/brow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyeball_l_small.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyeball_r_small.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyelid_00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyelid_00.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyelid_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/eyelid_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/hair5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/logo5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/pupil_l_small.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/purpleheart/pupil_r_small.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/arm_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/foot_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/head_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/hip_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorswh/wing_b3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/arm_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/arm_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/arm_a2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/arm_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/foot_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/foot_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/foot_a2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/foot_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/head_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/head_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/head_a2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/head_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/hip_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/hip_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/hip_a2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/hip_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/wing_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsph/wing_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/arm_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/foot_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/head_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/hip_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b2_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b2_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b_sh_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processorsgh/wing_b_sh_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/arm_cardboard.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/arm_cardboard.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/arm_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/arm_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/foot_cardboard.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/foot_cardboard.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/foot_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/foot_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_cardboard.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_cardboard.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_cat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_cat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/head_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/hip_cardboard.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/hip_cardboard.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/hip_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/hip_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/wing_cardboard.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/wing_cardboard.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/wing_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/processors/wing_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/body6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/brow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/brow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/eyelid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/eyelid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/greenheart/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_beast.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_beast.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_maid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_maid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_swimsuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/body_swimsuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_l_alt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_l_red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_l_red_alt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_r_alt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_r_red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyeball_r_red_alt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_01b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_01b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_02b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_02b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_03b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_03b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_04b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/eyelid_04b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/face4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair_swimsuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/hair_swimsuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/mouth_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_l_alt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_l_red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_l_red_alt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_r_alt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_r_red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/cyberconnect2/pupil_r_red_alt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_a4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_digicharat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_digicharat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_milfeulle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_milfeulle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_swimsuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/acce_swimsuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_digicharat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_digicharat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_milfeulle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_milfeulle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_swimsuit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/body_swimsuit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/brow_04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyelid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyelid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyelid_notrans.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyeshadow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/eyeshadow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/face4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair_digicharat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair_digicharat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair_milfeulle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/hair_milfeulle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rtbmodels/neptunia/broccoli/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/10ae10a5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/10ae10a5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/442cd800.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/442cd800.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/4a61efb0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/4a61efb0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/4a61efb0a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/8f1cb018.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/8f1cb018.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/c66d2be9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/c66d2be9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/ceffbeff.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/ceffbeff.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/dacb42f9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/dacb42f9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/roxashp/pupil.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rayman/rayman_pupil.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rayman/rayman_pupil.vtf.bz2" )
  resource.AddSingleFile( "materials/models/rayman/rayman_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/rayman/rayman_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbburgundy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbburgundy.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbpink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbpink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbring.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbring.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/qb/qbyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/props/keyblade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/props/keyblade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/props/keyblademickey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/props/keyblademickey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/props/sleepinglion.vmt.bz2" )
  resource.AddSingleFile( "materials/models/props/sleepinglion.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/flat_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_body_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_body_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye02_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye02_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye03_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye03_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye04_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye04_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye05.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye05.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye05_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye05_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye_player.vmt.bz2" )
  resource.AddSingleFile( "materials/models/pokemon/red_eye_player.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_arm_leg_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_arm_leg_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_body_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_body_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_head_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/danboard_head_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gmen.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gmen.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimebody_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimebody_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimebody_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimeleg_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimeleg_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/libertyprimeleg_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/mcstev.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/mcstev.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rayman_pupil.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rayman_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rayman_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zoey/zoey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zoey/zoey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zoey/zoey_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zoey/zoey_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zoey/zoey_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/accessories.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/accessories.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/darkhair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/darkhair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/zexion/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/yoshi/yoshi_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/yoshi/yoshi_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/yoshi/yoshi_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/yoshi/yoshi_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_addon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_addon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_addon_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_cables.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_copper.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_11.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_12.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_13.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_fx_9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_glow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_hands_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_helmet_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_knee_pads.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_glass.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_glass.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_glass_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_glass_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_pack_glow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/teslapower/slow_tesla_pack_glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/breen_sheet_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/fedorahat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/fedorahat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/sunas_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/sunas_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/uvmapcanvas512.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/sunabouzu/uvmapcanvas512.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_blue_metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_blue_metal_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_fisharmor.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_mask_plastic.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_skin_ice.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/subzero/slow_subzero_skin_ice_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/glove_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/glove_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/glove_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/helmet_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/helmet_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/helmet_m.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/helmet_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/outfitm_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/outfitm_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/outfitm_m.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/spacesuit/outfitm_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/shadecube_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithbody-normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithhead-normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithhead.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithhead.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithshades.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithshoe-normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithshoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/smithshoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/smith/soria-env.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_cap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_cap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_eyelid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_eyelid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_fake_logo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_hand.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_hand.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_shoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/mario_gxy/slow_shoe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_cap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_cap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_eyelid.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_eyelid.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_fake_logo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_hand.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/luigi_gxy/slow_hand.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_bandage.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_belt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_clothes_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_eye_area.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_feet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_gasmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_glass.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_head_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_hood.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_hose_shader.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_mask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_metal_thingy.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_noshader.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_poison.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_poison_hose.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_rope.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_shader.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_shader.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_shader_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/slow/arkham_asylum/scarecrow/slow_skirt_thing.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/common_male_suit_01_lower_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/common_male_suit_01_lower_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/common_male_suit_02_upper_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/common_male_suit_02_upper_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/simon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/simon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/simon_eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/shaun/simon_eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_grey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/scorpion/slow_scorpion_yellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/eyeball_left.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/eyeball_left.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/eyeball_right.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/eyeball_right.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_atama.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_atama.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_atama_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyehigh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyehigh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyewhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyewhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyeyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_eyeyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_kao.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_kao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_koutoubu.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_koutoubu.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_koutoubu_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_maegami.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_maegami.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_maegami_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_matsuge.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_matsuge.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_pony.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_pony.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/fit_nsam_pony_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/flat2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/leftiris.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/leftiris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/rightiris.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/samuszero/rightiris.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_body_exp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_buttons.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_buttons.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_buttons_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face_fx.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_face_fx_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hand_feet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hand_feet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hand_feet_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hat_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_hat_exp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_pants_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_scarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_scarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/rorschach/main/slow_scarf_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/feet_diff_001_a_uni.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/feet_diff_001_a_uni.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/hand_diff_000_a_whi.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/hand_diff_000_a_whi.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/head_diff_000_a_whi.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/head_diff_000_a_whi.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/lowr_diff_001_a_uni.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/lowr_diff_001_a_uni.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/teef_diff_000_a_uni.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/teef_diff_000_a_uni.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/uppr_diff_001_a_uni.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/romanbellic/uppr_diff_001_a_uni.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/citizen_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/citizen_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/citizen_sheet_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/ted_facemap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/ted_facemap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/robber/ted_facemap_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_backpack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_backpack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/raz/raz_helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/r/fodder01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/r/fodder01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/r/fodder01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/arm_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/arm_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/arm_sheet_normal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/arm_sheet_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/cloth_underlay.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/cloth_underlay.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/glassvisor.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/glassvisor.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hevsuit_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hevsuit_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hev_helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hev_helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hev_helmet_top.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/hev_helmet_top.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/player_chrome1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/norm/player_chrome1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_fingernails.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hair_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_hands_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_head_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_jacket.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_jacket.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_jacket_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_pants_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_shoes_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_teeth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_teeth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/niko/niko_teeth_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_body_exp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_body_sf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_exp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_sf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_suit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_visor.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_visor.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_visor_alpha.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_visor_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_helmet_visor_refract.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/me2/slow_suit.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/wear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/martymcfly/wear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/envmap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/envmap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/imnass00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/imnass01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/imnass02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/imnass03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/impnafacess00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midnacutscenemidona_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midnamidona_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midnamidona_line02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midna_line.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midnss06.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/m/midnss07.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/blshade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/outline.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/mmz/zero/outline.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_body_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_body_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_body_envmap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_body_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_hands_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_hands_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_hands_envmap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_hands_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_head_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_head_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_head_envmap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_head_g.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/metal_gear_rising/grayfox/gray_fox_head_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/cyborghands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/cyborghands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/cyborghands_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/detail_corroded_metal_light.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/envbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/envmap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/envmap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/sage.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/sage.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/sageglow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/sageglow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/haloce/sage_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/blshade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_body_glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_head_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_head_glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_id1_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/crimsonlance_id3_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/outline.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/outline.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/arms/crimsonlance_id1_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/lordvipes/bl_clance/arms/outline.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/ear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/ear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/earring.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/earring.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/eye2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/eye2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/teeth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/teeth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex11.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex11.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex12.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex12.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex13.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex13.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex14.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex8.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/linktp/tex9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/leon_kami_n.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/leon_kami_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/leon_tex.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/leon_tex.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0004.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0004.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0005.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0005.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0011.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0011.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0012.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0012.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0013.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0013.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0014.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/leon/pl0014.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/armor.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/armor.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/armor_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/equipment.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/equipment.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/equipment_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/hands_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/helm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/helm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/helm_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/legs.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/legs.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/legs_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/scarf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/scarf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/scarf_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/torso.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/torso.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/knight/torso_normals.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_buttons.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_clothes_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_clothes_green.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_flower.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_head_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_shirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/joker/slow_joker_socks.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_head_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/breen_sheeb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/breen_sheeb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/breen_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/breen_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/breen_sheet_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/citizen_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/citizen_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/mike_facemap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/jackntie/mike_facemap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hunter/hunter_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hunter/hunter_01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hunter/hunter_01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/belt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/belt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_arms.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_arms.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part04.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/coat_part04.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyebrow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyebrow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyecrese.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyecrese.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyelashes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/eyelashes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/fade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/fade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/hair01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/hair02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/hair_scalp.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/hair_scalp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal02.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal02.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal03.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/metal03.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/monk_eye_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_twrist.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/skin_twrist.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/teeth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/teeth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/belt_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/coat_arms_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/coat_part01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/coat_part02_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/coat_part03_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/hair_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/metal01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/metal02_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/metal03_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/pants_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/skin_hands_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/skin_head_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/skin_twrist_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/hhp227/kilik/nm/teeth_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_eye_green.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_eye_green.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_handswhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_handswhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_handswhite_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3gen_mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_cloak.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_cloak.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_cloak_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_glasses.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_glasses.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_haira.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_haira.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_haira_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_head_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_uniform.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_uniform.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harrypotter/hp3harry_uniform_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harol/dosh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harol/dosh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/harol/harryenfield_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/harol/harryenfield_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyereflect_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyereflect_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_n.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_s.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_eyes_mouth_s.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_n.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_s.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/greenarrow/green_arrow_a_s.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/arm_sheet_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/cloth_underlay.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/cloth_underlay.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/eyeball_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/eyeball_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/glass_lens.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/glass_lens.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/glint.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/glint.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/gordon_facemap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/gordon_facemap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/grn_pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/grn_pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/hevsuit_sheet_5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/others.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/gordon/others.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/claw_metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/everything.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/everything.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/hat_nm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/kruger_diff.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/kruger_nm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/metal2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/normal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/nothing.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/nothing.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/sweater_black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/freddykruger/sweater_red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/foohy/chompers.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/foohy/chompers.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/foohy/foohysaurusrex.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/foohy/foohysaurusrex.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dpspy/spy_dphead.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/dpspy/spy_dphead.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dpspy/spy_dpred.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/dpspy/spy_dpred.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dpspy/spy_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_body01_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_body01_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_body01_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_mask01_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_mask01_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/dishonored/assassin/assassin_mask01_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/deadpool/deadpool_tex01_bm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/deadpool/deadpool_tex01_bm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/deadpool/deadpool_tex01_mm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/deadpool/deadpool_tex01_nm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/clopsy/combine_zombi.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/clopsy/combine_zombi.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_arms.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_arms.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_arms_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_belt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_boots.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_boots.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_boots_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_boots_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_electrics.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_electrics.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_electrics_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_eyelashes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_eyelashes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_fingers.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_2_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_2_fix.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_fix.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hair_fix.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_hands_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_head_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_knife.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_knife.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_knife_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_knife_leather.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_metal_parts.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_metal_parts.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_metal_parts_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pants_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pants_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_2_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_2_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_3_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_3_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/chris/slow_pockets_nocull.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tongue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tongue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tux_coat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tux_coat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tux_pant.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/bond_tux_pant.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/male_hand.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bond/male_hand.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/blockdude/blockdude.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/blockdude/blockdude.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/bigboss.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/bigboss.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/none.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/none.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/normal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/bigboss/norm_null.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/armor.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/armor.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/shoulder.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/shoulder.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/torso_legs.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/stormt/torso_legs.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_1sided.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_1sided.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_2sided.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_2sided.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_sprites.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_sprites.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/azu/black.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/azu/black.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/azu/metrocop_elite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/azu/metrocop_elite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/coat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/coat_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/coat_phong.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/mask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/mask_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/u4labtechhead_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/aphaztech/u4labtech_01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/baton_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/baton_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/baton_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/body_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/body_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/body_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/disc_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/disc_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/disc_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/helmet_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/helmet_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/anon/helmet_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/1cfee455.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/1e37ced2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/61106cfc.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/8f68f4b2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/92664d83.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/a45b73ef.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/bffc6e5f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/body_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/clothing.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/clothingpiece.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/clothingpiece_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/e1e01c6e.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/facemap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/facemap_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/knife.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/knife_holder.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alt/teeth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_chain.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_cloth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_cloth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_cloth2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_cloth_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_eyelash.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_hair_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_horseshoe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_lightwarp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skin_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skirt2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/player/alice/alice_skirt_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/body_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_hair_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_head_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_e.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_lowerbody_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_e.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_mask_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_staff_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_e.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_upperbody_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/deathstroke_weapons_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/gambler_eye_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/leg_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/deathstroke/mask_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/193_b65ex00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/193_b65ex00.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/23fcb0dd.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/23fcb0dd.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/5d57eddb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/5d57eddb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/dfb9d4b1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/dfb9d4b1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/f0f53150.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/f0f53150.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/f75fbddb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/f75fbddb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/fenrirkeyblade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/fenrirkeyblade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/oblivionkeyblade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/oblivionkeyblade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/model/ultimakeyblade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/model/ultimakeyblade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/10mmammo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/10mmammo.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/10mmammo_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/308ammobox.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/308ammobox.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/308ammobox_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/357mgammo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/357mgammo.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/357mgammo_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/9mmammo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/9mmammo.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/9mmammo_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/eccell.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/eccell.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/eccell_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/microfusioncell01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/microfusioncell01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/microfusioncell01_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/nellisammohulk.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/nellisammohulk.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/nellisammohulk_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/shotgunshellbox.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/shotgunshellbox.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/shotgunshellbox_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/smallenergycell.vmt.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/smallenergycell.vtf.bz2" )
  resource.AddSingleFile( "materials/models/maxibammo/smallenergycell_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune/handle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/masamune/handle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune/hilt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/masamune/hilt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune/hilt_normal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/masamune/hilt_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/masamune/whitemetal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/masamune/whitemetal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/exponent.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/gold_env.hdr.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/gold_env.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/silver_env.hdr.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/silver_env.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/silver_env2.hdr.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/silver_env2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/blshade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/outline.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/outline.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/vjbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/vjbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/vjhelmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/viewtifuljoehelmet/vjhelmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/toadhat/toadhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/toadhat/toadhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/toadhat/toadhatbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/servbothead/servbotbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/servbothead/servbothead.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/servbothead/servbothead.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/redshat/poketra00.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/redshat/poketra00.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/peachcrown/bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/peachcrown/peachtexa.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/peachcrown/peachtexa.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/mariohat/fitmariobodya_fx.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/mariohat/fitmario_bodya.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/makarmask/blshade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/makarmask/makarmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/makarmask/makarmask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/back.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/back.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/mask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/mask_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/spike.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/spike.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/spike_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/wooddetail.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/majoramask/wooddetail2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/luigihat/fitluigi_body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/luigihat/fitluigi_body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/klonoahat/kbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/klonoahat/klonoahat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/klonoahat/klonoahat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/keatonmask/keaton.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/keatonmask/keaton.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/keatonmask/keatonbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/generalpepperhat/pepperhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/generalpepperhat/pepperhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/silver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/silver.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/silver_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/visor_and_ears.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/visor_and_ears.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/daftpunk/visor_and_ears_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_era_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_era_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara_gc_kara_c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara__gc_hone_a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/cuboneskull/karakara__gc_hone_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/blackmage/blackmage_texture.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/blackmage/blackmage_texture.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/billyhatcherhat/crest.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/billyhatcherhat/crest.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/billyhatcherhat/hatcherbump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/billyhatcherhat/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/lordvipes/billyhatcherhat/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ladycracker/ladycracker.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ladycracker/ladycracker.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ladycracker/ladycracker_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/195dca6f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/195dca6f.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/195dca6f_alpha.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/1ec19c6d.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/1ec19c6d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/48b3e8fc.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/48b3e8fc.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/48b3e8fc_alpha.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/7e133360.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/7e133360.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/eyeball_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/eyeball_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/f54370f2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kingdom_hearts_2/f54370f2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2zero/zero.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2zero/zero.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2xaldinspear/spear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2xaldinspear/spear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/cfdc8b2a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/cfdc8b2a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/shirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2vivi/shirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/8ad53954.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/8ad53954.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/seethrough.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2tron/seethrough.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/gunandukulele.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/gunandukulele.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/stitch.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/stitch.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/strings.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2stitch/strings.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/1white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/2white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/belt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/belt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/clothes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/copy of copy of white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/copy of white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/white.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/white.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soraxm/whiteormal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soratron/clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soratron/clothes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2soratron/face4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2soratron/face4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyeball_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyeball_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyesteeth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/eyesteeth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/necklae.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/necklae.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pupill_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pupil_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pupil_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/pupil_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/zipper.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sora/zipper.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/beanie.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/beanie.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/jacket.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/jacket.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/shoelases.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/shoelases.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/zipper.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2seifer/zipper.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/0d784df6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/0d784df6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/6e66ac6f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/6e66ac6f.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2sark/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/11.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/11.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/12.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/12.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/13.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/13.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/14.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/8.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/eye.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/eye.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2rocktitan/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/30226d33.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/30226d33.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/eyesmaybe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/eyesmaybe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/jacket.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/jacket.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2riku/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pooh/pooh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pooh/pooh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pooh/shirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pooh/shirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2photondebugger/dfb9d4b1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2photondebugger/dfb9d4b1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2pete/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2oblivion/oblivion.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2oblivion/oblivion.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2oblivion/oblivion2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2oblivion/oblivion2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2oathkeeper/chainheart.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2oathkeeper/chainheart.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2oathkeeper/copy of chainheart.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2oathkeeper/oathkeeper.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2oathkeeper/oathkeeper.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2nobodydragoon/dragoon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2nobodydragoon/dragoon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2nobodydragoon/spear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2nobodydragoon/spear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mushu/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/balloon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/balloon.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/nose.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2moogle/nose.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/shirt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/shirt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2mickey/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2lksora/85d2ce09.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2lksora/85d2ce09.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2lksora/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2lksora/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2lightcycle/bike.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2lightcycle/bike.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/bondchain.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/bondchain.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chain.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chain.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chainproof.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chainproof.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chaintwo.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chaintwo.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chainway.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/chainway.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/key.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/key.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/kingdom.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/kingdom.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/twoacross.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/twoacross.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/way.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/way.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/winnersproof.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2keyblades/winnersproof.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/brown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/brown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/flowers.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/flowers.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/gold.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/gold.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/keychain.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairikeyblade/keychain.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/brows.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/brows.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/clothes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/other.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/other.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/shoes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/skin.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2kairi/skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/accessories.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/accessories.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/facebig.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/facebig.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/gun.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/gun.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/hairbig.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/hairbig.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/pantsbig2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/pantsbig2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/shirtbig2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jacksparrow/shirtbig2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jackskelington/clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jackskelington/clothes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2jackskelington/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2jackskelington/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/arms.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/arms.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/chains.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/chains.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/zipper.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessshroom/zipper.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessredmage/39c105ab.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessredmage/39c105ab.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessredmage/76a3a785.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessredmage/76a3a785.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessrabiddog/dogdark2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessrabiddog/dogdark3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessrabiddog/dogdark3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessneoshadow/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessneoshadow/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessneoshadow/hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessneoshadow/hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/arms.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/arms.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/legs.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslkmonkey/legs.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/bodyfur.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/bodyfur.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/eyemaybe.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/eyemaybe.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/idk.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslivingbone/idk.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/wrists.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesslargebody/wrists.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/wrist.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlesshelmet/wrist.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/0b9ba3f7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/0b9ba3f7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/balls.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/balls.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/glass.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/glass.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2heartlessgbmachine/metal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2gummiship/1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2gummiship/1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2gummiship/2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2gummiship/2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/arms.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/arms.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/shield.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2goofy/shield.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/ears.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/ears.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2eeyore/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/hat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/staf.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2donald/staf.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2demyxsitar/sitar.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2demyxsitar/sitar.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2demyxsitar/strings.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2demyxsitar/strings.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/body.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/body.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/feathers.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/feathers.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/glasses.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/glasses.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2chickenlittle/head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2cerberus/claws.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2cerberus/claws.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2cerberus/mouth.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2cerberus/mouth.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2axelchakram/chakram.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2axelchakram/chakram.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/chains.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/chains.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/clothes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/clothes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/eyes.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/eyes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh2axel/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/2158cf9c.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/2158cf9c.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/3cd226ba.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/3cd226ba.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5a4737e7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5a4737e7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5c170b39.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5c170b39.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5ead4494.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/5ead4494.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/62f34d14.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/62f34d14.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/683337ab.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/683337ab.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/6958fed0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/6958fed0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/8d6aa670.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/8d6aa670.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/a0dd9b99.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/a0dd9b99.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/a8b103af.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/a8b103af.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/e9516625.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/e9516625.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/f6bda5a5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/f6bda5a5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/hands.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/hands.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/hip.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1icetitan/hip.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/arm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/arm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/cape3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/chest.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/chest.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/face.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/face.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hair.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hair2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hair2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hand.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/hand.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/metal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/metal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/pants.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/pants2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/pants2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/sword.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/sword.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/sword2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/sword2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/wings.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kh1cloud/wings.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21ed40.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21ed40.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21f3c0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21f3c0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21f3c1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21fe40.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/21fe40.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/2276c0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/2276c0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/91ff0e0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/91ff0e0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/91ff0e1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/9214be0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/9214be0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/9214be1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/92152e0.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/92152e0.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/kairi_school/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/antmeat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/antmeat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/apple.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/apple.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/backpack35wg.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/backpack35wg.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/beerbottle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/beerbottle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/carrot.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/carrot.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/dlc03aquapura.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/dlc03aquapura.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/dogmeat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/dogmeat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/foodpackaging.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/foodpackaging.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/humanflesh.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/humanflesh.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/iguanabits.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/iguanabits.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/molemeat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/molemeat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/pear.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/pear.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/potato01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/potato01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/roachmeat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/roachmeat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/steak.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/steak.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/tincan01.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/tincan01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirda.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirda.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirda2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirda2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirdb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirdb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirdb2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vertibirdb2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vodka.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/vodka.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/waterpurified.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/waterpurified.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/waterunpurified.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/waterunpurified.vtf.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/winebottle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/jason278/fallout 3/winebottle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/i_forgot/masamune_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/i_forgot/masamune_tex.vmt.bz2" )
  resource.AddSingleFile( "materials/models/i_forgot/masamune_tex.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/1ae2133b.vmt.bz2" )
  resource.AddSingleFile( "materials/models/hitman/1ae2133b.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/1ae2133b_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/2ce78e73.vmt.bz2" )
  resource.AddSingleFile( "materials/models/hitman/2ce78e73.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/2ce78e73_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/5727386a.vmt.bz2" )
  resource.AddSingleFile( "materials/models/hitman/5727386a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/5727386a_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/9c251e3e.vmt.bz2" )
  resource.AddSingleFile( "materials/models/hitman/9c251e3e.vtf.bz2" )
  resource.AddSingleFile( "materials/models/hitman/9c251e3e_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/eyeball.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/pupil.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/pupil.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_base.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_bow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_cape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_cape_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_cape_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_cape_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_hair.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_hair_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_hair_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_hair_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_lightwarp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_quiver.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_shoulderpads.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_shoulderpads_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_shoulderpads_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/windrunner_shoulderpads_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkpads/zkpads.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkpads/zkpads_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkpads/zkpads_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkpads/zkpads_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkbackreimp/zkbackreimp.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkbackreimp/zkbackreimp_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkbackreimp/zkbackreimp_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/zkbackreimp/zkbackreimp_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsweapon2/wingsweapon2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsweapon2/wingsweapon2_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsweapon2/wingsweapon2_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsweapon2/wingsweapon2_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsshoulders2/wingsshoulders2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsshoulders2/wingsshoulders2_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsshoulders2/wingsshoulders2_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/wingsshoulders2/wingsshoulders2_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/windleafcape/windleafcape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/windleafcape/windleafcape_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/windleafcape/windleafcape_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/windleafcape/windleafcape_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/verdantcoif/verdantcoif.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/verdantcoif/verdantcoif_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/verdantcoif/verdantcoif_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/verdantcoif/verdantcoif_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_shoulder/sparrowhawk_shoulder.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_shoulder/sparrowhawk_shoulder_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_shoulder/sparrowhawk_shoulder_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_shoulder/sparrowhawk_shoulder_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_hood2/sparrowhawk_hood2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_hood2/sparrowhawk_hood2_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_hood2/sparrowhawk_hood2_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_hood2/sparrowhawk_hood2_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_cape/sparrowhawk_cape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_cape/sparrowhawk_cape_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_cape/sparrowhawk_cape_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/sparrowhawk_cape/sparrowhawk_cape_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/shoulderpadfalcon/shoulderpadfalcon.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/shoulderpadfalcon/shoulderpadfalcon_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/shoulderpadfalcon/shoulderpadfalcon_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/shoulderpadfalcon/shoulderpadfalcon_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/robin_hat/robin_hat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/robin_hat/robin_hat_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/robin_hat/robin_hat_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/robin_hat/robin_hat_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/pauldrons_of_the_northern_wind/pauldrons.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/pauldrons_of_the_northern_wind/pauldrons_of_the_northern_wind_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/pauldrons_of_the_northern_wind/pauldrons_of_the_northern_wind_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/pauldrons_of_the_northern_wind/pauldrons_of_the_northern_wind_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/falconcloak/falconcloak.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/falconcloak/falconcloak_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/falconcloak/falconcloak_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/falconcloak/falconcloak_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/cloak_of_the_northern_wind/cloak.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/cloak_of_the_northern_wind/cloak_of_the_northern_wind_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/cloak_of_the_northern_wind/cloak_of_the_northern_wind_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/cloak_of_the_northern_wind/cloak_of_the_northern_wind_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_pauldrons/anuxi_featherfall_pauldrons_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_pauldrons/anuxi_featherfall_pauldrons_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_pauldrons/anuxi_featherfall_pauldrons_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_pauldrons/pauldron.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_cape/anuxi_featherfall_cape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_cape/anuxi_featherfall_cape_color.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_cape/anuxi_featherfall_cape_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/heroes/windranger/items/anuxi_featherfall_cape/anuxi_featherfall_cape_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dcolors.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dcolors.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dglasses.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dglasses.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro_pick.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro_pick.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/androssmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/androssmask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators_g.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators_g.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/balloonicorn01.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/balloonicorn01_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/balloonicorn_nojiggle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/baseballcap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/baseballcap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/batmanmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/batmanmask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/bman_helmet.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/bman_helmet.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown_exp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown_gold.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/b_crown_gold.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/catears.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/catears.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap_p.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fairywings.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fairywings.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_jasonmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_jasonmask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_nightmarehat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_nightmarehat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_pumpkinhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/halloween_pumpkinhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/headphones.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/headphones.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/headphones_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/jetpack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/jetpack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/kfcbucket.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/kfcbucket.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/legohead.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/legohead.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/linkhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/linkhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/majorasmask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/majorasmask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/metaknight_mask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/metaknight_mask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/midnahat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/midnahat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/noface.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/noface.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/partyhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/partyhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/pilgrimhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/pilgrimhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/pilgrimhat_norm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/rubikscube.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/rubikscube.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/rubikscube_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/santahat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/santahat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/sbg_reflection.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/sbg_reflection.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/seusshat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/seusshat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/snowbgoggles.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/snowbgoggles.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/sombrero.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/sombrero.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglass.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglass.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglasses.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglasses.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/straws.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/teamrockethat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/teamrockethat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/toetohat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/toetohat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/tophat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/tophat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/toromask.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/toromask.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/turkey.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/turkey.vtf.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/witchhat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/gmod_tower/witchhat.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_sparkler/sparkler_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_10.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_10.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_11.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_11.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_8.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_9.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_skin_9.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_skin_5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_rockets/f_rocket_2_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_racks/f_rocket_rack_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_racks/f_rocket_rack_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_racks/f_rocket_rack_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_racks/f_rocket_rack_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_2_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_2_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_3_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_3_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_4_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_fountains/f_fountain_4_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_skin_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_skin_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_skin_2_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_skin_2_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_big_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_candle/f_candle_small_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_boeller/f_boeller_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/firework_boeller/f_boeller_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_boeller/f_boeller_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/firework_boeller/f_boeller_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_light.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1_nrm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_1_spec.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_2_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_2_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_3_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_3_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_4_burned.vmt.bz2" )
  resource.AddSingleFile( "materials/models/fireworks_flare/fireworks_flare_skin_4_burned.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/00a8f2eb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_lower_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_lower_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_lower_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_upper_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_upper_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/body_upper_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/eyeball_l.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/eyeball_r.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/eye_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/eye_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/eye_lashes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/eye_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/face_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/face_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/face_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/glove_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/glove_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/glove_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/hair_darkbrown.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/hair_darkbrown.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/hair_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/pupil.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/pupil.vtf.bz2" )
  resource.AddSingleFile( "materials/models/faith/pupil_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/pupil_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/teeth_diffuse.vmt.bz2" )
  resource.AddSingleFile( "materials/models/faith/teeth_diffuse.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/blue.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/blue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/color_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/doom.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/doom.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/doom_f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/doom_f.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/doom_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/phobos.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/phobos.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/phobos_f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/phobos_f.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/phobos_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/red.vmt.bz2" )
  resource.AddSingleFile( "materials/models/ex-mo/quake3/players/doom/red.vtf.bz2" )
  resource.AddSingleFile( "materials/models/engisol/0330138f.vmt.bz2" )
  resource.AddSingleFile( "materials/models/engisol/0330138f.vtf.bz2" )
  resource.AddSingleFile( "materials/models/engisol/da92f4c6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/engisol/da92f4c6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/engisol/f75fbddb.vmt.bz2" )
  resource.AddSingleFile( "materials/models/engisol/f75fbddb.vtf.bz2" )
  resource.AddSingleFile( "materials/models/dude/coat.vmt.bz2" )
  resource.AddSingleFile( "materials/models/dude/dude-head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/dude/dude-head.vtf.bz2" )
  resource.AddSingleFile( "materials/models/dude/dude.vmt.bz2" )
  resource.AddSingleFile( "materials/models/dude/dude.vtf.bz2" )
  resource.AddSingleFile( "materials/models/dude/shades.vmt.bz2" )
  resource.AddSingleFile( "materials/models/doomguy/marine_bump.vtf.bz2" )
  resource.AddSingleFile( "materials/models/doomguy/marine_green.vmt.bz2" )
  resource.AddSingleFile( "materials/models/doomguy/marine_green.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/cidkh1/part6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormbody.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormbody.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormpurple.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormpurple.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormwhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/cakewormwhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlotteblack.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlotteblack.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottecape.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottecape.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottecream.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottecream.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepink.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepink.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepink2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepink2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepolka.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottepolka.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottewhite.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlottewhite.vtf.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlotteyellow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/charlotte/charlotteyellow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/body2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/body2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/body2_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/detail_a.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/doodads.vmt.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/doodads.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/doodads_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/glow.vmt.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/glow.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/helm.vmt.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/helm.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/helm_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/rigbar.vmt.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/rigbar.vtf.bz2" )
  resource.AddSingleFile( "materials/models/characters/secsuit/secsuit_lightwarp.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/1blade_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/2blade_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/blade.vmt.bz2" )
  resource.AddSingleFile( "materials/models/buster/blade.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/blade_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/handle.vmt.bz2" )
  resource.AddSingleFile( "materials/models/buster/handle.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/hilt.vmt.bz2" )
  resource.AddSingleFile( "materials/models/buster/hilt.vtf.bz2" )
  resource.AddSingleFile( "materials/models/buster/parts.vmt.bz2" )
  resource.AddSingleFile( "materials/models/buster/parts.vtf.bz2" )
  resource.AddSingleFile( "materials/models/bond/bond_body1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/bond/bond_head.vmt.bz2" )
  resource.AddSingleFile( "materials/models/boellerbox/boellerbox.vmt.bz2" )
  resource.AddSingleFile( "materials/models/boellerbox/boellerbox.vtf.bz2" )
  resource.AddSingleFile( "materials/models/boeller/boeller.vmt.bz2" )
  resource.AddSingleFile( "materials/models/boeller/boeller.vtf.bz2" )
  resource.AddSingleFile( "materials/models/boeller/boeller_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eye-cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eye-iris-green.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eye-reflection-cubemap-.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/greeneyes/eye_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/collar.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/leggings.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/metal1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/metaldetail1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/pants.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/shoes.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/skin.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/suit.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/details/tie.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eye-cornea.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eye-iris-blue.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eye-reflection-cubemap-.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eyeball_l.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eyeball_r.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/shared/blueeyes/eye_ao.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/body_d.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/body_n.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/body_phong.vtf.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/gmetal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/lights.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/lightson.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/rmetal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/avengers/ironman/mark7/ymetal.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/kor08020.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/kor08020.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/kor08031.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/kor08031.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part1.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part1.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part2.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part2.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part3.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part3.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part4.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part4.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part5.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part5.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part6.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part6.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part7.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part7.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part8.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/part8.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01033.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01033.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01034.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01034.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01035.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01035.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01036.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01036.vtf.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01037.vmt.bz2" )
  resource.AddSingleFile( "materials/models/aerith/tin01037.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_large.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_large.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_full.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_full.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_left.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_left.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_leftmid.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_leftmid.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_middle.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_middle.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_right.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_right.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_rightmid.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_rightmid.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_top.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod_tower/instruments/piano/piano_note_top.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod/models/kairi_school.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod/models/kairi_school.vtf.bz2" )
  resource.AddSingleFile( "materials/gmod/models/roxashp.vmt.bz2" )
  resource.AddSingleFile( "materials/gmod/models/roxashp.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/action-realismflash1.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/action-realismflash1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/action-realismflash2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/action-realismflash3.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/action-realismflash4.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/actionflash1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/actionflash2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/actionflash3.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/actionflash4.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados_empty.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados_empty.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados_full.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados_full.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb _glados_nor.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbomb.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbombfull.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbombfull.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationbombnor.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/annahilationparticle.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash2.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash3.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash3.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/badassflash4.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/combinemuzzle1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/epicexplosion1.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/epicexplosion1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/fas_glow_debris.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/fas_glow_debris.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/fas_glow_debris_noz.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/fire_cloud1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/fire_cloud2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/gau-8_muzzlesmoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/gau-8_muzzlesmoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/laserar21.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/laserar22.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/mega_fireball.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/mega_fireball.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_blasts.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_blasts.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_blasts_b.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_blasts_b.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_debris.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_debris.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_fireball.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_fireball.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_gibs.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_gibs.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_glow.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_glow.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_shell.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_shell.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smokes_anim.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smokes_anim.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_soft.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_soft.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_soft_b.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_soft_b.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_spikes.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_spikes.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_thick.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/neuro_smoke_thick.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/purpleheatflash1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/purpleheatflash2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/purpleheatflash3.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/purpleheatflash4.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/rainsmoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/rainsmoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash1.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash1.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash2.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash3.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash4.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/realismflash4.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/smoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/smoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/smoke_a.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/smoke_a.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/smoke_b.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/smoke_b.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/thick_smoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/thick_smoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/thick_smoke2.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/thick_smoke2.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/thin_smoke.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/thin_smoke.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/warp_ripple3.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/warp_ripple3_normal.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/bar.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/bar.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/color_ring.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/color_ring.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/flare.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/flare.vtf.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/iris.vmt.bz2" )
  resource.AddSingleFile( "materials/effects/lensflare/iris.vtf.bz2" )
end


resources.lua is located in the lua\autorun i have also tried putting it in autorun\server
ive tried changing resource.AddSingleFile() to resource.AddFile()


hostname "The Posing Sandbox"

rcon_password ""
sv_password ""
sv_lan 0
sv_downloadurl "http://play.wow64.net/gmod/files"
sv_loadingurl "play.wow64.net/index.php?steamid=%s&mapname=%m"
sv_allowupload 0
sv_allowdownload 0
mapcyclefile "mapcycle.txt"
sbox_noclip 1
sbox_godmode 0
sbox_maxprops 300
sbox_maxragdolls 50
sbox_maxnpcs 20
sbox_maxballoons 25
sbox_maxeffects 10
sbox_maxdynamite 15
sbox_maxlamps 10
sbox_maxthrusters 20
sbox_maxwheels 40
sbox_maxhoverballs 20
sbox_maxvehicles 5
sbox_maxbuttons 100
sbox_maxemitters 10
sbox_maxtextscreens 2


I also tried changing
sv_allowupload 0
sv_allowdownload 0 though no effect

server is running on linux

Try connecting to the server you will see it wont download the needed resources from fastdl
serverip 216.120.250.153
servername The Posing Sandbox

Remove the .bz2 from resource.AddSingleFile()

Also jeez, that amount of fucking lines…

If that doesn’t help, post console log.

will try that a little later. btw thats not even all the addons. wish there was a better way of doing this but this seemed like the fastest way.

[editline]4th November 2014[/editline]

it worked thank you soo much :slight_smile:

now that that is fixed what does this error mean

[ERROR] lua/autorun/resources.lua:8288: control structure too long near ‘<eof>’

  1. unknown - lua/autorun/resources.lua:0

Is the addon file path too long?

line 8288 is the last line btw

Propbably.