Clientside env_projectedtexture

solved it myself, ignore this.

I believe lamps use env_projectedtexture, if that helps whatsoever.

yeah… no it doesn’t. It doesn’t matter anymore, I solved the problem myself with a dodgy workaround.

ok, my workaround doesn’t work, it ends up causing “Host_Error: CL_CopyExistingEntity: missing client entity 299.”. Any suggestions?