When calling GM:OnPlayerHitGround( ply ) the function clientside appears to run 4 times.
My example is very simple ( for demonstration purposes ):
I made this a shared hook, and when running serverside only displays ‘HitGround’ once, but clientside is always 4 times.
I’m beginning to think this is due to connection, rather than a faulty hook.
If anyone could help me, would be greatly appreciated.