Clientside Ragdolls

Got a lot of work to get serverside ragdolls working how we want… but here’s a player turning into a client side ragdoll.

18 Likes

Looking good, should make his physics properties a bit bouncier, would probably look better imo

3 Likes

sausage man is made out of rubber

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I disagree, I really like the way he just falls down and doesn’t bounce at all. Despite it being less “comic” it is much closer to the reality of a meat bag hitting the ground.
If the rest of the physics follow this same “feel” I will be very satisfied

2 Likes

Looks like it has some weight, thought it was an actual death animation at first. Nice.

3 Likes

i like the more realistic feel for it. and well, you can always adjust it through modeldoc later by making the ragdoll weight less or such. not sure what exact settings there are but im pretty sure you can adjust it alteast a bit.

Interesting how the ragdolls look when being thrown around or flying through the sky after being close to an explosion. :bomb:

2 Likes