Had this as a spontaneous quick shower thought that may provide some type of usefulness over a wide variety of different type of gamemodes, as it would provide some extra options for developers depending on the type of addons they’re creating if there’s in-built support for it.
Should parts of player models be culled when passing through walls to prevent arms and legs or other bits and bobs sticking through, when they are for example standing so close against a wall they could lick it?
Would this be a feature available for developers or would it make sense to include it by default or optionally for all objects passing through world geometry (i.e. VIS occluding geometry only - not props or other entities)
As an example, here’s 3kliksphilip’s video on how Vave implemented this in CSGO:
Another example I can think of straight out of the box is from an old Stargate addon in Gmod where they visually clip the model entering the Stargate, phallic representation and all: