It’s official, rts_onslaught is back in full production, everything is being redone, we’re pulling all the stops out on this one. the only thing being carried over is the ready-room.
The dreaded TO-DO list:
- Get the RTS system done (85%)
- Get the terrain for the map done (0%)
- Get the onslaught horde added (0%)
- Finish up and add little touches on some parts (0%)
You can find the old thread here:
As you may know this is Tiberium dawn themed (CNC 3 SUCKS!). Which means the original, FIRST command and conquer game. Excel has started on rebuilding the rts build system from scratch, currency that you make is now centralized into a team bank account, allowing you to purchase weapons from vending machines, and buildings from your teams construction yard.
Here’s some comparison screens of what we have so far:
Old straight wall
New straight wall
Old corner wall
New corner wall
I really don’t know what I’m gonna have for the medi-center, armory will stay the same, any ideas or reference pictures would be great.
What we have todo:
S A T Refinery [x] Conyard [x] Armoury [x]   Guard Tower [x] [x]  Wall [x] [x]  Wall Corner [x] [x]  Bunker/pillbox [x] [x]  Medical Center [x] [x] [x] MG Turret [x] [x] ML Turret [x]  War Factory [x]