Collision Model Help[XSI]

Hey guys, im having trouble with my colision model for my sphere with a hole in it, I don’t know how to change it so that the hole is non colided.
(ignore the missing texture il fix that.)
Have a look.

First create your model, texture it, and export it…
then go back into softimage and make an outline of your model with simple primitives… then delete your model and merge all the simple primitives together… and texture them with a simple texture… (DONT KNOW WHY JUST DOES)…

ok now select your newly merged mesh and go to selection geometry approximation…

and click no…

then switch the tab over to polygon mesh and uncheck auto…

Then export as a phys.smd

there ya go hope it helped.

You just saved my ass =] Thank you

Haha No problem…