Hi, I’m currently trying to port the MTL Flatbed from GTA: V. The car itself works and drives like it should. But the collisions are very different from the model I made in blender.
This is how it looks in blender:
And this is how it looks when I’ve compiled it:
Everything works, except for the collision model.
Any help would be much appreciated.
[editline]7th March 2016[/editline]
Nevermind, I fixed it.