This is my second gamemode and I hope you like it
At its base, Colonies is an infection gamemode, but with a twist. All players are spawned as infectors but on different teams. The goal is to get everybody on your team by killing them which ends the round.
Colonies needs at least two players, but the more the merrier. At the start of the round, all players are spawned in on different teams with a random color. Once you kill someone, they then are on your team. When all other teams have been eliminated and only one stands, that team wins and a 30 second break time happens. During this break time, players are able to shoot off fireworks, confetti, and blow horns in a way of celebration. All players have extremely weak weapons, but low health to try and increase the chaotic environment. Players any time during the round can open up the loadout menu(F4) to change their primary, secondary, or power. Once they die and respawn, they will spawn with their new loadout. Powers are abilities with cooldowns that help the player out in some way. These are activated by pressing G and can be things like Kamikaze, which blows yourself up and everyone around you, and health regen, which gives you back a bar of health. At the end of a round, a neat graph is shown along with the color of the winning team, this graph shows the growth and decay of teams as they fight for power.
Cool End Graph
The x-axis is player deaths, and along the y it shows the players per team.
Colorful Team Changing
Swagadelic Team Menu
Kamikaze Power In Use
Custom Spawn Locations for Servers
Custom Spawns for Non-Server Players
You can download the gamemode below or subscribe to it on steam here : http://steamcommunity.com/sharedfiles/filedetails/?id=603940613
I recommend that if you are downloading this for a server, download the one below as it is easier to add custom spawns
Now go have some fun!