I believe there are some glaring problems with the combat system at this current stage
of development. What I’m going to do is try and walk through the issues and hopefully
arrive at a conclusion which may help to improve it in the future.
The problems with combat that I see are as follows;
The first issue I have is that players usually spam food in combat which allows them to stay
regenerated for long periods of time, given that they have large amounts of food in their inventory.
I personally am a purist when it comes to combat and when combat boils down to who has the
most amount of food they can spam then it no longer has the same fun that games like Arma 2 do,
or DayZ more specifically, where you couldn’t just spam a bandage, you had to sit there doing the
animation and the guy who shot you could easily charge because he had the upper hand. Now in DayZ
yes you can spam eat food but it didn’t really heal you up more than 200 blood, or 1000 for
steak iirc. And in that game bullets did a hell of a lot more damage which nullified food spam in a real battle,
which leads to my second point.
Bullets should kill people much faster. I know Rust never boasted itself to being a MilSim and
some people enjoy the arcadey feel of the game, but I personally detest the damage bullets
do. I shot a guy 5-6 shots up his body with an M4 and hit his face under his kevlar helmet,
and he just jumped behind a barricade and healed up. Combat feels more like Halo then it
does a survival game. And even in Halo you could insta-kill melee.
I’m going to be that guy to say this, as I have seen all the hate posts about not having bandage animations
but this is NOT call of duty, combat should have WEIGHT to it, and every decision you make should
impact the outcome, if you get hit by a bullet you should FEAR for your life, not spam health kits
and food instantaneously. People are way too bold running around in full kevlar and M4’s not worried
at all about losing because they have numbers, stacks of food and medkits, and are unkillable
by most of the people they troll into quitting the game.
My proposed fixes would be to:
Either scrap the armor system and make the world easier to hide in
(which would be nigh impossible from the looks of the map as it is)
**add 7.62 weapons **i.e. AK-47 which would rip through kevlar.
Weapons should either cost way more metal or only be found by finding military areas, people don’t give
a flying f*** about dying with full kevlar and M4’s atm because they have gigantic bases with a ton of
resources, this just encourages fresh spawn killers as the large clans just run around harassing everyone
who is trying to start out.
Increase bullet damage immensely.
Bandaging/Medkits must do a full application animation before working
Food need to also use a feeding animation and must only regenerate health slowly over time
and have a reuse timer
In my opinion this is what is needed to improve combat. Now I am expecting 80+ downvotes and lots of rage
from the clans and other fanboys who spam food and barricades during fights. Sigh don’t even get me started
on the barricade spam, ok well anyway this is my thoughts, Good day!