Every asset you see in the picture is ingame. The only thing I really edited in was vignetting, some raised contrast (color correction’s contrast ruins the picture. always. :argh:), some spark effects and zoom blur. In fact, the only reason you NEED color correction is to change the outcome and intensity of the lighting. If you know what you’re doing you can use lights and lamps to create side lights with sun beams like I do. You get ingame lens flare type effects and the entire works solely by throwing some lights on to the side of the camera and using this.
You’re an idiot and I shouldn’t have to explain my reasoning to you because you obviously have no idea what a troll even is and the only reason you use the word (like everyone else) is because when someone challenges your petty, illogical opinion you have the obligation of calling them out to make yourself look better. That’s OK; it’s just psychology. You don’t know how dumb you make yourself look.
But, alas, I guess I have to explain myself to you because you’ll just keep coming back and crying like the mentally impaired sixteen year old you are: Valve do a terrible job at trying to make HL2 look “gritty.” That’s the entire reason they implemented particle effects and color correction in the first place. HL2’s lack of grittiness is excusable because it was gritty back in 2004, but EP1 and EP2 neither have an excuse when the resources are there.
If I pulled this outcome out of my ass with thirty frames per second to spare (excluding SDOF) then why don’t Valve create this effect in their games, or why people create this effect in their mods? Oh – right. They have no idea how to make a game gritty.
Guerilla Games/Killzone is the only game [series] I have ever played that felt dirty, that made you feel ragtag, and that made the enemy filthy and vile. The Combine are more like day janitors who mop up the street (literally) compared to the Helghan army.
TLDR Valve have no idea how corny HL2 is and they no longer have any excuse as to why their game looks like a cartoon.