Community Medieval Town

Im making a new project, a community based medieval city.
It´s current name is “rp_communedieval_town”.
I´ll be making the landscape and roads and other details and facepunch members will make houses/buildings and other stuff in limited areas.
You choose which land-area you want and make something that fits in the area. It must be medieval themed.
Here is the areas available at moment and it´s dimensions in hammer units:

Area 1, 1152 X 1152= SweetSwifter
Area 2, 1152 X 1152= Banshee FrieNd
Area 3, 1152 X 1152= Eyefunk
Area 4, 1152 X 1152= Offline
Area 5, 1152 X 1152= ~ZOMG
Area 6, 1152 X 1152= Available
Area 7, 1152 X 1152= Available
Area 8, 1152 X 1152= Available
Area 9, 1152 X 1152= Available
Area 10, 1152 X 1152= leontodd
Area 11, 1152 X 1152= Available
Area 12, 1152 X 1152= Hazrd24
Area 13, 1152 X 1152= Available
Area 14, 1152 X 1152= Available
Area 15, 1152 X 1152= Available
Area 16, 1152 X 1152= bull04
Area 17, 1152 X 1152= G-foxisus
Area 18, 1152 X 1152= Available
Area 19, 1152 X 1152= Available
Area 20, 1152 X 1152= Available
Area 21, 1152 X 1152= Available
Area 22, 1152 X 1152= Available
Area 23, 1152 X 704= minilandstan
Area 24, 1152 X 704= Linderella
Area 25, 1152 X 704= Whomobile
Area 26, 1152 X 704= matey9
Area 27, 1152 X 704= Available
Area 28, 1152 X 704= Available
Area 29, 1152 X 704= Available
Area 30, 1152 X 704= Available
Area 31, 1152 X 704= Available
Area 32, 1152 X 704= Available
Area 33, 1152 X 704= LewyJudge12
Area 34, 1152 X 704= Available
Area 35, 2176 X 2112= Available
Area 36, 2176 X 2112= Aw_Hell
Area 37, 2176 X 2560= [haWx]
Area 38, 2176 X 2560= Bleach Qeef
Area 39, 2176 X 2560= Available
Reserved Area 1, 768 X 640= fonix232
Reserved Area 2, 768 X 640= fdinasty
Reserved Area 3, 768 X 640= Lord Hayden
Reserved Area 4, 768 X 640= Available
Reserved Area 5, 768 X 640= Available
Reserved Area 6, 768 X 640= Available

Limits and rules:



1. You cannot have hi-tech stuff.
2. It must be medieval themed.
3. You are allowed to have custom content.


Nice and original. im in.

This town is going to be too organized, and not enough dense :confused:

well, medieval towns were actually well organized, but when people place ox carts around randomly and hang clothes between the houses, it gets more distorted.

St33m, what area do you want?

I disagree entirely, medieval towns were totally disorganized with buildings built on top of older buildings and branching out all over the place like a growing tree. Hell most older cities are even like this, it’s only when you have city planners and vast areas of flat land where people can lay out grid roads do you get that kind of set up.

Make a new design, not so square.

Im not going to post the new dimensions of the areas yet. Im just going see what you like my new design. http://img692.imageshack.us/img692/148/map2u.jpg

[editline]03:12PM[/editline]

Better?

No, it’s still a square.

Aha, you guys mean that I should edit the outer walls?

make it look like the town is slowly expanding in an imperfect circle

Ok, maybe like this?
http://img267.imageshack.us/img267/6308/map4z.jpg

definately an improvement

That works, but we need buildings of varying height and the gates and towers need to be much more elaborate.

Now place the plots :smiley:
And reserve one for the castle!

can i make the occult church?

Now with new areas:
http://img526.imageshack.us/img526/9852/map5q.jpg
And they are not rotated.

Do some terraforming, we don’t want flat city .

Just going to make a fully-sized picture and add area sizes on it and you guys could choose your areas.

[editline]03:29PM[/editline]

I will, but for now it will just be flat.

[editline]03:37PM[/editline]

http://img59.imageshack.us/img59/7836/map7c.jpg

Area 1, 1152 X 1152
Area 2, 1152 X 1152
Area 3, 1152 X 1152
Area 4, 1152 X 1152
Area 5, 1152 X 1152
Area 6, 1152 X 1152
Area 7, 1152 X 1152
Area 8, 1152 X 1152
Area 9, 1152 X 1152
Area 10, 1152 X 1152
Area 11, 1152 X 1152
Area 12, 1152 X 1152
Area 13, 1152 X 1152
Area 14, 1152 X 1152
Area 15, 1152 X 1152
Area 16, 1152 X 1152
Area 17, 1152 X 1152
Area 18, 1152 X 1152
Area 19, 1152 X 1152
Area 20, 1152 X 1152
Area 21, 1152 X 1152
Area 22, 1152 X 1152
Area 23, 1152 X 704
Area 24, 1152 X 704
Area 25, 1152 X 704
Area 26, 1152 X 704
Area 27, 1152 X 704
Area 28, 1152 X 704
Area 29, 1152 X 704
Area 30, 1152 X 704
Area 31, 1152 X 704
Area 32, 1152 X 704
Area 33, 1152 X 704
Area 34, 1152 X 704
Area 35, 2176 X 2112
Area 36, 2176 X 2112
Area 37, 2176 X 2560
Area 38, 2176 X 2560
Area 39, 2176 X 2560

I’ll try my hand at a 1152x1152 spot. :3

[editline]03:42PM[/editline]

Odd, my HL2Ep2 config still shows me empty screens when I start a new file. I thought this was fixed?

The configuration is under the Source 2007 engine.