Compiling/Animating Issue

Okay, so I compile the weapon and test out in-game, works fine, except that the straphook is spazzing out (Might have moved the bone IDK), then I re-drawed the weapon, the weapon disappeared when entering the IDLE sequence. (WTF?!)

I’d really appreciate some help.

I’ve never stubled across this problem before, and that’s why I need YOUR help to make the best AK47 animations work.