Compiling Error

I tried compiling my map and I got the “Windows Cannot find the file specified” error. :expressionless: so I’m stuck here.




** Executing...
** Command: "c:\program files\steam\steamapps\USER\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\USER\half-life 2 episode two\ep2" "C:\Users\Owner\Desktop\Error"

Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: c:\program files\steam\steamapps\USER\half-life 2 episode two\ep2\materials
Loading C:\Users\Owner\Desktop\Error.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\Owner\Desktop\Error.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
   skybox/sky_day01_01*.vmt
 ! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
   skybox/sky_day01_01*.vmt
 ! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Warning: overflowed 160 displacement corner-neighbor lists.Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
Displacement 9 has bad geometry near 1408.00 -1248.00 -160.66
Can't compile displacement physics, exiting.  Texture is NATURE/BLENDROCKMUD01A


** Executing...
** Command: "c:\program files\steam\steamapps\USER\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\USER\half-life 2 episode two\ep2" "C:\Users\Owner\Desktop\Error"

Valve Software - vvis.exe (May 19 2009)
2 threads
reading c:\users\owner\desktop\Error.bsp
Error opening c:\users\owner\desktop\Error.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\USER\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\USER\half-life 2 episode two\ep2" "C:\Users\Owner\Desktop\Error"

Valve Software - vrad.exe SSE (May 19 2009)

      Valve Radiosity Simulator     
2 threads
[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']

Loading c:\users\owner\desktop\Error.bsp
Error opening c:\users\owner\desktop\Error.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Users\Owner\Desktop\Error.bsp" "c:\program files\steam\steamapps\USER\half-life 2 episode two\ep2\maps\Error.bsp"

The command failed. Windows reported the error:
  "The system cannot find the file specified."


What’s the problem?

You really need to learn to skim through a compile log and look out for words like “warning”, “error” and “can’t”.

delete displacement 9 and start over

Oh well fuck, rate me bad reading then lol. How would I find the correct displacement number?

Map -> Go to point

type in the coordinates given, your displacement should be there.

Thanks