compiling errors

Hi,

I am trying to make a map for TTT (a mod for gmod(modception))
but I am encountering quite a few problems:

first of all when i try to compile my map it gives some error:



** Executing...
** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1.vmf"

Valve Software - vbsp.exe (Sep 15 2011)
4 threads
materialPath: c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\materials
Loading C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1.vmf
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\gameinfo.txt
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-624.000000, 0.000000, 235.800003))

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" -fast "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1"

Valve Software - vvis.exe (Sep 15 2011)
EnumerateApp( 211 ) failed:  SteamEnumerateApp(211,0x1618fa4c,0x1618fa94) failed with error 1: The registry is in use by another process, timeout expired

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\dvg1994\sourcesdk\bin\source2009\bin\vrad.exe"
** Parameters:  -game "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1"

Valve Software - vrad.exe SSE (Sep 15 2011)

      Valve Radiosity Simulator     
4 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\program files (x86)\steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1.bsp
Error opening c:\program files (x86)\steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\dvg1994\garrysmod\garrysmod\maps	tt_narnia_v1.bsp" "c:\program files (x86)\steam\steamapps\dvg1994\half-life 2\hl2\maps	tt_narnia_v1.bsp"

The command failed. Windows reported the error:
  "Het systeem kan het opgegeven bestand niet vinden."


im using the ‘‘source engine 2009 - half life 2’’ settings in the sdk,
I am used to mapping for an older version of quake 3 and it’s quite hard getting used to this editor now :P.

If anyone could help me, i would really appreciate it.
thanks in advance


WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-624.000000, 0.000000, 235.800003))

You need to go near those coordinates with view>go to coordinates and look for a brush that is infinate in size.

You can also press alt p to look for errors.

i went to those coordinates but i really don’t know what brush it is supposed to be, also when i press alt+p it says no errors were found. thanks for the quick respond though :smiley: