Compiling Problems

I have been waiting to release this for a day now, but I cannot solve this problem with my Source SDK files. When I try to set the Tools Paths in GUIStudioMDL, I am missing the GameInfo.txt in both Ep1 and orangebox folders. So I try to run vconfig.exe to create the missing file, but it returns the error “The program can’t start because Steam.dll is missing”. But I have Steam.dll, in my root Steam directory. So the Source SDK Wiki says this means I should validate my GCF Files, so I do this, for Episode 1, and Source SDK. Both say successful, files are all there. But I still have the same problem.

I have tried CannonFodder’s StudioCompiler aswell and it gives me similar problems. I have search a lot for solutions, but can’t figure it out.
I never had these kinds of problems when I used to model for source.

http://dl.dropbox.com/u/1906363/final_ref.png

vconfig is all screwy, launch sourcesdk and set the game from there. And also, start up they game you are compiling for at least once.

Thanks, can’t believe I didn’t think of that. Now just texture and scaling issues, then release.