Compiling with animations

Hey guys, yet another help thread from me.

I’m trying to compile a model that’s using the hl2 skeleton and has animations, but when I add the lines



$includemodel "humans/male_shared.mdl"
$includemodel "humans/male_ss.mdl"
$includemodel "humans/male_gestures.mdl"
$includemodel "humans/male_postures.mdl"

the model crashes when I try to load it ingame.

When I take these lines out of the qc, the model compiles fine and works ingame (except for the lack of animations)

Like I said, the model is using the hl2 skeleton. Every bone (except the attachments) are rigged to the body and the physmodel is set up just fine.
I’ve also been using cannonfodders studio compiler, but even when I compile using studiomdl, I get the same problem. So it’s not a problem with my compiler.
Anyone have any ideas?