convert to single mesh? - 3DS Max

Hey facepunch, I’ve got this model I’m working on but there are many parts of the character.
I was wondering how I can join all the pieces into one?

any help would be great :wink:


That would get rid of the skin weights of anything that you attach.
You can attach them all together by just exporting it to .smd, it merges together all meshes in the scene then.

I honestly didn’t think he had rigged it yet due to the fact that it’s separate objects. Though I guess everyone’s modelling workflow is different, so just do what Simkas said if that’s the case.