Crashing when opening my swep

Shared.lua: ITS FIXED
[lua]// Variables that are used on both client and server

SWEP.Base = “weapon_mad_base”

SWEP.ViewModelFlip = true
SWEP.ViewModel = “models/weapons/v_rif_g3.mdl”
SWEP.WorldModel = “models/weapons/w_rif_aug.mdl”

SWEP.Spawnable = true
SWEP.AdminSpawnable = false
SWEP.Category = “Flubadoo’s MW2 Weapons”

SWEP.Primary.Sound = Sound( “weapons/weapon_g3/g3_fire.wav” )
SWEP.Primary.Recoil = 1.35
SWEP.Primary.Damage = 25
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.011
SWEP.Primary.Delay = 0.11

SWEP.Primary.ClipSize = 20 // Size of a clip
SWEP.Primary.DefaultClip = 20 // Default number of bullets in a clip
SWEP.Primary.Automatic = true // Automatic/Semi Auto
SWEP.Primary.Ammo = “AirboatGun”

SWEP.Secondary.ClipSize = -1 // Size of a clip
SWEP.Secondary.DefaultClip = -1 // Default number of bullets in a clip
SWEP.Secondary.Automatic = false // Automatic/Semi Auto
SWEP.Secondary.Ammo = “none”

SWEP.ShellEffect = “effect_mad_shell_rifle” // “effect_mad_shell_pistol” or “effect_mad_shell_rifle” or “effect_mad_shell_shotgun”

SWEP.Pistol = false
SWEP.Rifle = true
SWEP.Shotgun = false
SWEP.Sniper = false

SWEP.IronSightsPos = Vector (5.9684, -1.7906, 1.1404)
SWEP.IronSightsAng = Vector (2.5871, 1.3214, 3.1928)
SWEP.RunArmOffset = Vector (-2.6657, 0, 3.5)
SWEP.RunArmAngle = Vector (-20.0824, -20.5693, 0)

SWEP.Type = 2
SWEP.Mode = true

SWEP.data = {}
SWEP.data.NormalMsg = “”
SWEP.data.ModeMsg = “”
SWEP.data.Delay = 2
SWEP.data.Cone = 1.5
SWEP.data.Damage = 0.75
SWEP.data.Recoil = 1.35

/---------------------------------------------------------
Name: SWEP:Precache()
Desc: Use this function to precache stuff.
---------------------------------------------------------
/
function SWEP:Precache()

	util.PrecacheSound("weapons/weapon_g3/g3_fire.wav")

end[/lua]

I’ve used the model here: http://www.fpsbanana.com/skins/86858

I’ve hexed it and all the good stuff. However, when I open it up, gmod crashes. Any problems in the script?

I’ve changed v_rif_galil.mdl to v_rif_g3.mdl using the hexer thing.

[editline]04:56PM[/editline]

This also happens with another hexed model?

Gmod or just the gamemode?

just gmod. in sandbox. It might have something to do with what i’m renaming the model though.

Okay, the thing I meant, was; Is it crashing your Garrys Mod, forcing it to close or what?

Nvm Its fixed! :slight_smile: renaming v_rif_galil.mdl to v_rif_dalil.mdl made it work.